play chess: be used to win money in tournament

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to win money in tournament 1.00
causes win 0.84
be motivated by win 0.83
causes someone to win 0.81
be motivated by play game 0.80
be used to game 0.80
causes win or lose 0.80
be motivated by you like stragity game 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.42
Plausible(play chess, be used to win money in tournament)
Evidence: 0.38
¬ Salient(play chess, be used to win money in tournament)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.84
Typical(play chess, be used to win money in tournament)
Evidence: 0.28
¬ Typical(play chess, be motivated by play game)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.84
Typical(play chess, be used to win money in tournament)
Evidence: 0.53
¬ Typical(play chess, be motivated by win)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.84
Typical(play chess, be used to win money in tournament)
Evidence: 0.59
¬ Typical(play chess, causes someone to win)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.84
Typical(play chess, be used to win money in tournament)
Evidence: 0.86
¬ Typical(play chess, causes win)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.84
Typical(play chess, be used to win money in tournament)
Evidence: 0.78
¬ Typical(play chess, causes win or lose)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.62
Remarkable(play chess, be used to win money in tournament)
Evidence: 0.54
¬ Remarkable(play chess, causes win)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.38
Salient(play chess, be used to win money in tournament)
Evidence: 0.37
¬ Salient(play chess, causes win)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.42
Plausible(play chess, be used to win money in tournament)
Evidence: 0.41
¬ Plausible(play chess, causes win)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.38
Salient(play chess, be used to win money in tournament)
Evidence: 0.37
¬ Salient(play chess, causes win or lose)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.62
Remarkable(play chess, be used to win money in tournament)
Evidence: 0.63
¬ Remarkable(play chess, causes win or lose)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.38
Salient(play chess, be used to win money in tournament)
Evidence: 0.46
¬ Salient(play chess, be motivated by win)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.62
Remarkable(play chess, be used to win money in tournament)
Evidence: 0.72
¬ Remarkable(play chess, causes someone to win)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.42
Plausible(play chess, be used to win money in tournament)
Evidence: 0.47
¬ Plausible(play chess, causes win or lose)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.38
Salient(play chess, be used to win money in tournament)
Evidence: 0.47
¬ Salient(play chess, causes someone to win)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.62
Remarkable(play chess, be used to win money in tournament)
Evidence: 0.80
¬ Remarkable(play chess, be motivated by win)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.62
Remarkable(play chess, be used to win money in tournament)
Evidence: 0.79
¬ Remarkable(play chess, be motivated by play game)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.42
Plausible(play chess, be used to win money in tournament)
Evidence: 0.65
¬ Plausible(play chess, be motivated by win)
0.44
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.42
Plausible(play chess, be used to win money in tournament)
Evidence: 0.64
¬ Plausible(play chess, causes someone to win)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.38
Salient(play chess, be used to win money in tournament)
Evidence: 0.67
¬ Salient(play chess, be motivated by play game)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.42
Plausible(play chess, be used to win money in tournament)
Evidence: 0.86
¬ Plausible(play chess, be motivated by play game)

Typical and Remarkable implies Salient

0.09
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.38
Salient(play chess, be used to win money in tournament)
Evidence: 0.84
¬ Typical(play chess, be used to win money in tournament)
Evidence: 0.62
¬ Remarkable(play chess, be used to win money in tournament)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.42
Plausible(play chess, be used to win money in tournament)
Evidence: 0.84
¬ Typical(play chess, be used to win money in tournament)