play chess: causes win

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes win 1.00
causes someone to win 0.94
be motivated by win 0.92
causes win or lose 0.91
be used to win money in tournament 0.84
causes get in fight 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.41
Plausible(play chess, causes win)
Evidence: 0.37
¬ Salient(play chess, causes win)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.86
Typical(play chess, causes win)
Evidence: 0.59
¬ Typical(play chess, causes someone to win)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.86
Typical(play chess, causes win)
Evidence: 0.53
¬ Typical(play chess, be motivated by win)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.86
Typical(play chess, causes win)
Evidence: 0.78
¬ Typical(play chess, causes win or lose)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.86
Typical(play chess, causes win)
Evidence: 0.84
¬ Typical(play chess, be used to win money in tournament)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.86
Typical(play chess, causes win)
Evidence: 0.55
¬ Typical(play chess, causes get in fight)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.37
Salient(play chess, causes win)
Evidence: 0.37
¬ Salient(play chess, causes win or lose)
0.56
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.94
Evidence: 0.37
Salient(play chess, causes win)
Evidence: 0.47
¬ Salient(play chess, causes someone to win)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.91
Evidence: 0.41
Plausible(play chess, causes win)
Evidence: 0.47
¬ Plausible(play chess, causes win or lose)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.92
Evidence: 0.37
Salient(play chess, causes win)
Evidence: 0.46
¬ Salient(play chess, be motivated by win)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.37
Salient(play chess, causes win)
Evidence: 0.38
¬ Salient(play chess, be used to win money in tournament)
0.55
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.91
Evidence: 0.54
Remarkable(play chess, causes win)
Evidence: 0.63
¬ Remarkable(play chess, causes win or lose)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.41
Plausible(play chess, causes win)
Evidence: 0.42
¬ Plausible(play chess, be used to win money in tournament)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.94
Evidence: 0.54
Remarkable(play chess, causes win)
Evidence: 0.72
¬ Remarkable(play chess, causes someone to win)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.54
Remarkable(play chess, causes win)
Evidence: 0.41
¬ Remarkable(play chess, causes get in fight)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.54
Remarkable(play chess, causes win)
Evidence: 0.62
¬ Remarkable(play chess, be used to win money in tournament)
0.50
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.94
Evidence: 0.41
Plausible(play chess, causes win)
Evidence: 0.64
¬ Plausible(play chess, causes someone to win)
0.49
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.92
Evidence: 0.54
Remarkable(play chess, causes win)
Evidence: 0.80
¬ Remarkable(play chess, be motivated by win)
0.48
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.92
Evidence: 0.41
Plausible(play chess, causes win)
Evidence: 0.65
¬ Plausible(play chess, be motivated by win)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.37
Salient(play chess, causes win)
Evidence: 0.52
¬ Salient(play chess, causes get in fight)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.41
Plausible(play chess, causes win)
Evidence: 0.74
¬ Plausible(play chess, causes get in fight)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.37
Salient(play chess, causes win)
Evidence: 0.86
¬ Typical(play chess, causes win)
Evidence: 0.54
¬ Remarkable(play chess, causes win)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.41
Plausible(play chess, causes win)
Evidence: 0.86
¬ Typical(play chess, causes win)