play game: requires have game to play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.66
, activity
Weight: 0.56
, everything
Weight: 0.54
, anything
Weight: 0.53
, stuff
Weight: 0.51
Siblings slot
Weight: 0.55
, baseball game
Weight: 0.37
, hockey game
Weight: 0.37
, board game
Weight: 0.37
, soccer ball
Weight: 0.35

Related properties

Property Similarity
requires have game to play 1.00
requires find game to play 0.96
requires have someone to play game with 0.96
requires think of game to play 0.96
requires know game 0.93
be used to play game with child 0.92
be used to play 0.91
be used to play game with friend 0.91
be used to get good at play 0.87
be used to play at home 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.86
Evidence: 0.92
¬ Remarkable(play game, requires have game to play)
Evidence: 0.39
¬ Remarkable(board game, be used to play at home)
0.04
Rule weight: 0.13
Evidence weight: 0.33
Similarity weight: 0.91
Evidence: 0.92
¬ Remarkable(play game, requires have game to play)
Evidence: 0.73
¬ Remarkable(board game, be used to play game with friend)
0.04
Rule weight: 0.13
Evidence weight: 0.32
Similarity weight: 0.92
Evidence: 0.92
¬ Remarkable(play game, requires have game to play)
Evidence: 0.73
¬ Remarkable(board game, be used to play game with child)
0.04
Rule weight: 0.13
Evidence weight: 0.32
Similarity weight: 0.91
Evidence: 0.92
¬ Remarkable(play game, requires have game to play)
Evidence: 0.73
¬ Remarkable(board game, be used to play)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 0.94
Plausible(play game, requires have game to play)
Evidence: 0.73
Remarkable(board game, be used to play game with child)
Evidence: 0.12
¬ Plausible(board game, be used to play game with child)
0.55
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 0.94
Plausible(play game, requires have game to play)
Evidence: 0.73
Remarkable(board game, be used to play game with friend)
Evidence: 0.04
¬ Plausible(board game, be used to play game with friend)
0.54
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.94
Plausible(play game, requires have game to play)
Evidence: 0.73
Remarkable(board game, be used to play)
Evidence: 0.70
¬ Plausible(board game, be used to play)
0.51
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.94
Plausible(play game, requires have game to play)
Evidence: 0.39
Remarkable(board game, be used to play at home)
Evidence: 0.23
¬ Plausible(board game, be used to play at home)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.94
Plausible(play game, requires have game to play)
Evidence: 0.94
¬ Salient(play game, requires have game to play)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.05
Typical(play game, requires have game to play)
Evidence: 0.02
¬ Typical(play game, requires have someone to play game with)
0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.94
Plausible(play game, requires have game to play)
Evidence: 0.87
¬ Plausible(play game, requires find game to play)
0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.94
Salient(play game, requires have game to play)
Evidence: 0.91
¬ Salient(play game, requires find game to play)
0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.94
Salient(play game, requires have game to play)
Evidence: 0.95
¬ Salient(play game, requires have someone to play game with)
0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.94
Plausible(play game, requires have game to play)
Evidence: 0.99
¬ Plausible(play game, requires have someone to play game with)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.05
Typical(play game, requires have game to play)
Evidence: 0.07
¬ Typical(play game, requires find game to play)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.92
Remarkable(play game, requires have game to play)
Evidence: 0.91
¬ Remarkable(play game, requires find game to play)
0.76
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.92
Remarkable(play game, requires have game to play)
Evidence: 0.97
¬ Remarkable(play game, requires have someone to play game with)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.94
Salient(play game, requires have game to play)
Evidence: 0.05
¬ Typical(play game, requires have game to play)
Evidence: 0.92
¬ Remarkable(play game, requires have game to play)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.94
Plausible(play game, requires have game to play)
Evidence: 0.05
¬ Typical(play game, requires have game to play)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.92
¬ Remarkable(play game, requires have game to play)
Evidence: 0.14
¬ Typical(board game, be used to play)
0.07
Rule weight: 0.14
Evidence weight: 0.54
Similarity weight: 0.92
Evidence: 0.92
¬ Remarkable(play game, requires have game to play)
Evidence: 0.51
¬ Typical(board game, be used to play game with child)
0.06
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 0.86
Evidence: 0.92
¬ Remarkable(play game, requires have game to play)
Evidence: 0.49
¬ Typical(board game, be used to play at home)
0.05
Rule weight: 0.14
Evidence weight: 0.37
Similarity weight: 0.91
Evidence: 0.92
¬ Remarkable(play game, requires have game to play)
Evidence: 0.68
¬ Typical(board game, be used to play game with friend)