play game: wants to pretend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.66
, activity
Weight: 0.56
, everything
Weight: 0.54
, anything
Weight: 0.53
, stuff
Weight: 0.51
Siblings slot
Weight: 0.55
, baseball game
Weight: 0.37
, hockey game
Weight: 0.37
, board game
Weight: 0.37
, soccer ball
Weight: 0.35

Related properties

Property Similarity
wants to pretend 1.00
be at we do not understand 0.80
be happen without your know 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.58
¬ Typical(play game, wants to pretend)
0.34
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.58
¬ Typical(play game, wants to pretend)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.34
Plausible(play game, wants to pretend)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)
0.05
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.34
Plausible(play game, wants to pretend)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.29
¬ Remarkable(play game, wants to pretend)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.35
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.29
¬ Remarkable(play game, wants to pretend)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.29
Remarkable(play game, wants to pretend)
Evidence: 0.34
¬ Plausible(play game, wants to pretend)
0.28
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.29
Remarkable(play game, wants to pretend)
Evidence: 0.34
¬ Plausible(play game, wants to pretend)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.34
Plausible(play game, wants to pretend)
Evidence: 0.73
¬ Salient(play game, wants to pretend)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.73
Salient(play game, wants to pretend)
Evidence: 0.58
¬ Typical(play game, wants to pretend)
Evidence: 0.29
¬ Remarkable(play game, wants to pretend)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.34
Plausible(play game, wants to pretend)
Evidence: 0.58
¬ Typical(play game, wants to pretend)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.29
¬ Remarkable(play game, wants to pretend)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.29
¬ Remarkable(play game, wants to pretend)
Evidence: 0.26
¬ Typical(thing, be happen without your know)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.58
Typical(play game, wants to pretend)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.33
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.58
Typical(play game, wants to pretend)
Evidence: 0.26
¬ Typical(thing, be happen without your know)