Dice
About
Dialogues
Browse full collection
play harp
:
be motivated by be musician
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be motivated by be musician
1.00
be motivated by you be part of orchestra
0.77
be used to play in band
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.23
Rule weight:
0.28
Evidence weight:
0.81
Similarity weight:
1.00
Evidence:
0.58
Plausible(
play harp
,
be motivated by be musician
)
⋁
Evidence:
0.45
¬ Salient(
play harp
,
be motivated by be musician
)
Similarity expansion
0.58
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.77
Evidence:
0.45
Salient(
play harp
,
be motivated by be musician
)
⋁
Evidence:
0.22
¬ Salient(
play harp
,
be motivated by you be part of orchestra
)
0.54
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.77
Evidence:
0.58
Typical(
play harp
,
be motivated by be musician
)
⋁
Evidence:
0.42
¬ Typical(
play harp
,
be motivated by you be part of orchestra
)
0.53
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.77
Evidence:
0.72
Remarkable(
play harp
,
be motivated by be musician
)
⋁
Evidence:
0.71
¬ Remarkable(
play harp
,
be motivated by you be part of orchestra
)
0.51
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.75
Evidence:
0.45
Salient(
play harp
,
be motivated by be musician
)
⋁
Evidence:
0.37
¬ Salient(
play harp
,
be used to play in band
)
0.50
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.75
Evidence:
0.72
Remarkable(
play harp
,
be motivated by be musician
)
⋁
Evidence:
0.79
¬ Remarkable(
play harp
,
be used to play in band
)
0.49
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.75
Evidence:
0.58
Typical(
play harp
,
be motivated by be musician
)
⋁
Evidence:
0.55
¬ Typical(
play harp
,
be used to play in band
)
0.49
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.75
Evidence:
0.58
Plausible(
play harp
,
be motivated by be musician
)
⋁
Evidence:
0.58
¬ Plausible(
play harp
,
be used to play in band
)
0.45
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.77
Evidence:
0.58
Plausible(
play harp
,
be motivated by be musician
)
⋁
Evidence:
0.76
¬ Plausible(
play harp
,
be motivated by you be part of orchestra
)
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.77
Similarity weight:
1.00
Evidence:
0.45
Salient(
play harp
,
be motivated by be musician
)
⋁
Evidence:
0.58
¬ Typical(
play harp
,
be motivated by be musician
)
⋁
Evidence:
0.72
¬ Remarkable(
play harp
,
be motivated by be musician
)
Typical implies Plausible
0.36
Rule weight:
0.48
Evidence weight:
0.76
Similarity weight:
1.00
Evidence:
0.58
Plausible(
play harp
,
be motivated by be musician
)
⋁
Evidence:
0.58
¬ Typical(
play harp
,
be motivated by be musician
)