play harp: causes break fingernail

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes break fingernail 1.00
causes callus on your finger 0.81
causes get blister on your finger 0.81
requires finger 0.77
requires have finger 0.77
causes blister on harpist finger 0.76
requires use your finger 0.76
requires long finger 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.52
Plausible(play harp, causes break fingernail)
Evidence: 0.14
¬ Salient(play harp, causes break fingernail)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.83
Typical(play harp, causes break fingernail)
Evidence: 0.38
¬ Typical(play harp, causes get blister on your finger)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.83
Typical(play harp, causes break fingernail)
Evidence: 0.13
¬ Typical(play harp, requires finger)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.83
Typical(play harp, causes break fingernail)
Evidence: 0.14
¬ Typical(play harp, requires have finger)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.83
Typical(play harp, causes break fingernail)
Evidence: 0.48
¬ Typical(play harp, causes callus on your finger)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.83
Typical(play harp, causes break fingernail)
Evidence: 0.11
¬ Typical(play harp, requires use your finger)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.14
Salient(play harp, causes break fingernail)
Evidence: 0.31
¬ Salient(play harp, causes callus on your finger)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.52
Plausible(play harp, causes break fingernail)
Evidence: 0.75
¬ Plausible(play harp, causes callus on your finger)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.24
Remarkable(play harp, causes break fingernail)
Evidence: 0.48
¬ Remarkable(play harp, causes callus on your finger)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.52
Plausible(play harp, causes break fingernail)
Evidence: 0.78
¬ Plausible(play harp, causes get blister on your finger)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.81
Evidence: 0.14
Salient(play harp, causes break fingernail)
Evidence: 0.51
¬ Salient(play harp, causes get blister on your finger)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.52
Plausible(play harp, causes break fingernail)
Evidence: 0.94
¬ Plausible(play harp, requires finger)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.52
Plausible(play harp, causes break fingernail)
Evidence: 0.94
¬ Plausible(play harp, requires have finger)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.52
Plausible(play harp, causes break fingernail)
Evidence: 0.96
¬ Plausible(play harp, requires use your finger)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.81
Evidence: 0.24
Remarkable(play harp, causes break fingernail)
Evidence: 0.69
¬ Remarkable(play harp, causes get blister on your finger)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.77
Evidence: 0.24
Remarkable(play harp, causes break fingernail)
Evidence: 0.77
¬ Remarkable(play harp, requires finger)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.76
Evidence: 0.24
Remarkable(play harp, causes break fingernail)
Evidence: 0.76
¬ Remarkable(play harp, requires use your finger)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.24
Remarkable(play harp, causes break fingernail)
Evidence: 0.78
¬ Remarkable(play harp, requires have finger)
0.20
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.77
Evidence: 0.14
Salient(play harp, causes break fingernail)
Evidence: 0.80
¬ Salient(play harp, requires finger)
0.20
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.77
Evidence: 0.14
Salient(play harp, causes break fingernail)
Evidence: 0.81
¬ Salient(play harp, requires have finger)
0.19
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.76
Evidence: 0.14
Salient(play harp, causes break fingernail)
Evidence: 0.83
¬ Salient(play harp, requires use your finger)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.14
Salient(play harp, causes break fingernail)
Evidence: 0.83
¬ Typical(play harp, causes break fingernail)
Evidence: 0.24
¬ Remarkable(play harp, causes break fingernail)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.52
Plausible(play harp, causes break fingernail)
Evidence: 0.83
¬ Typical(play harp, causes break fingernail)