play harp: causes create melody

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes create melody 1.00
causes create music 0.83
causes create sound 0.82
causes musical sound 0.82
causes sound of music 0.81
be motivated by harp create music 0.81
be used to create music 0.80
causes make music 0.79
causes beautiful music 0.79
causes music 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.87
Plausible(play harp, causes create melody)
Evidence: 0.62
¬ Salient(play harp, causes create melody)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.19
Typical(play harp, causes create melody)
Evidence: 0.03
¬ Typical(play harp, be motivated by harp create music)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.19
Typical(play harp, causes create melody)
Evidence: 0.07
¬ Typical(play harp, causes create music)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.19
Typical(play harp, causes create melody)
Evidence: 0.04
¬ Typical(play harp, causes sound of music)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.19
Typical(play harp, causes create melody)
Evidence: 0.06
¬ Typical(play harp, causes musical sound)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.19
Typical(play harp, causes create melody)
Evidence: 0.06
¬ Typical(play harp, be used to create music)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.19
Typical(play harp, causes create melody)
Evidence: 0.06
¬ Typical(play harp, causes make music)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.89
Remarkable(play harp, causes create melody)
Evidence: 0.92
¬ Remarkable(play harp, causes create music)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.19
Typical(play harp, causes create melody)
Evidence: 0.11
¬ Typical(play harp, causes create sound)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.89
Remarkable(play harp, causes create melody)
Evidence: 0.87
¬ Remarkable(play harp, causes create sound)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.19
Typical(play harp, causes create melody)
Evidence: 0.08
¬ Typical(play harp, causes music)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.89
Remarkable(play harp, causes create melody)
Evidence: 0.94
¬ Remarkable(play harp, causes musical sound)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.89
Remarkable(play harp, causes create melody)
Evidence: 0.94
¬ Remarkable(play harp, causes sound of music)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.89
Remarkable(play harp, causes create melody)
Evidence: 0.96
¬ Remarkable(play harp, be motivated by harp create music)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.89
Remarkable(play harp, causes create melody)
Evidence: 0.92
¬ Remarkable(play harp, be used to create music)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.87
Plausible(play harp, causes create melody)
Evidence: 0.96
¬ Plausible(play harp, causes create music)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.87
Plausible(play harp, causes create melody)
Evidence: 0.95
¬ Plausible(play harp, causes create sound)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.89
Remarkable(play harp, causes create melody)
Evidence: 0.90
¬ Remarkable(play harp, causes beautiful music)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.89
Remarkable(play harp, causes create melody)
Evidence: 0.94
¬ Remarkable(play harp, causes make music)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.87
Plausible(play harp, causes create melody)
Evidence: 0.97
¬ Plausible(play harp, causes musical sound)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.89
Remarkable(play harp, causes create melody)
Evidence: 0.92
¬ Remarkable(play harp, causes music)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.87
Plausible(play harp, causes create melody)
Evidence: 0.99
¬ Plausible(play harp, causes sound of music)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.87
Plausible(play harp, causes create melody)
Evidence: 0.99
¬ Plausible(play harp, be motivated by harp create music)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.87
Plausible(play harp, causes create melody)
Evidence: 0.84
¬ Plausible(play harp, causes beautiful music)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.87
Plausible(play harp, causes create melody)
Evidence: 0.98
¬ Plausible(play harp, be used to create music)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.87
Plausible(play harp, causes create melody)
Evidence: 0.98
¬ Plausible(play harp, causes make music)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.87
Plausible(play harp, causes create melody)
Evidence: 0.96
¬ Plausible(play harp, causes music)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.19
Typical(play harp, causes create melody)
Evidence: 0.23
¬ Typical(play harp, causes beautiful music)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.62
Salient(play harp, causes create melody)
Evidence: 0.53
¬ Salient(play harp, causes beautiful music)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.62
Salient(play harp, causes create melody)
Evidence: 0.79
¬ Salient(play harp, causes create music)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.62
Salient(play harp, causes create melody)
Evidence: 0.79
¬ Salient(play harp, causes create sound)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.62
Salient(play harp, causes create melody)
Evidence: 0.81
¬ Salient(play harp, causes musical sound)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.62
Salient(play harp, causes create melody)
Evidence: 0.76
¬ Salient(play harp, causes music)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.62
Salient(play harp, causes create melody)
Evidence: 0.85
¬ Salient(play harp, be motivated by harp create music)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.62
Salient(play harp, causes create melody)
Evidence: 0.85
¬ Salient(play harp, causes sound of music)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.62
Salient(play harp, causes create melody)
Evidence: 0.84
¬ Salient(play harp, be used to create music)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.62
Salient(play harp, causes create melody)
Evidence: 0.81
¬ Salient(play harp, causes make music)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.62
Salient(play harp, causes create melody)
Evidence: 0.19
¬ Typical(play harp, causes create melody)
Evidence: 0.89
¬ Remarkable(play harp, causes create melody)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.87
Plausible(play harp, causes create melody)
Evidence: 0.19
¬ Typical(play harp, causes create melody)