play harp: causes get sound

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes get sound 1.00
causes sound be make 0.97
causes create sound 0.93
causes sound of music 0.91
causes musical sound 0.85
be motivated by it sound beautiful 0.84
causes make music 0.81
causes hear beautiful music 0.79
causes create music 0.78
causes produce music 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(play harp, causes get sound)
Evidence: 0.80
¬ Salient(play harp, causes get sound)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.95
Plausible(play harp, causes get sound)
Evidence: 0.89
¬ Plausible(play harp, causes sound be make)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.95
Plausible(play harp, causes get sound)
Evidence: 0.95
¬ Plausible(play harp, causes create sound)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.11
Typical(play harp, causes get sound)
Evidence: 0.04
¬ Typical(play harp, causes sound of music)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.95
Plausible(play harp, causes get sound)
Evidence: 0.99
¬ Plausible(play harp, causes sound of music)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.86
Remarkable(play harp, causes get sound)
Evidence: 0.85
¬ Remarkable(play harp, causes sound be make)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.11
Typical(play harp, causes get sound)
Evidence: 0.11
¬ Typical(play harp, causes create sound)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.80
Salient(play harp, causes get sound)
Evidence: 0.69
¬ Salient(play harp, causes sound be make)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.86
Remarkable(play harp, causes get sound)
Evidence: 0.87
¬ Remarkable(play harp, causes create sound)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.95
Plausible(play harp, causes get sound)
Evidence: 0.97
¬ Plausible(play harp, causes musical sound)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.11
Typical(play harp, causes get sound)
Evidence: 0.06
¬ Typical(play harp, causes musical sound)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.11
Typical(play harp, causes get sound)
Evidence: 0.19
¬ Typical(play harp, causes sound be make)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.86
Remarkable(play harp, causes get sound)
Evidence: 0.94
¬ Remarkable(play harp, causes sound of music)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.80
Salient(play harp, causes get sound)
Evidence: 0.79
¬ Salient(play harp, causes create sound)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.95
Plausible(play harp, causes get sound)
Evidence: 0.98
¬ Plausible(play harp, causes make music)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.11
Typical(play harp, causes get sound)
Evidence: 0.06
¬ Typical(play harp, causes make music)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.80
Salient(play harp, causes get sound)
Evidence: 0.85
¬ Salient(play harp, causes sound of music)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.95
Plausible(play harp, causes get sound)
Evidence: 0.90
¬ Plausible(play harp, causes hear beautiful music)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.86
Remarkable(play harp, causes get sound)
Evidence: 0.94
¬ Remarkable(play harp, causes musical sound)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.95
Plausible(play harp, causes get sound)
Evidence: 0.96
¬ Plausible(play harp, causes create music)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.95
Plausible(play harp, causes get sound)
Evidence: 0.96
¬ Plausible(play harp, causes produce music)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.11
Typical(play harp, causes get sound)
Evidence: 0.07
¬ Typical(play harp, causes create music)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.11
Typical(play harp, causes get sound)
Evidence: 0.08
¬ Typical(play harp, causes produce music)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.80
Salient(play harp, causes get sound)
Evidence: 0.81
¬ Salient(play harp, causes musical sound)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.86
Remarkable(play harp, causes get sound)
Evidence: 0.94
¬ Remarkable(play harp, causes make music)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.80
Salient(play harp, causes get sound)
Evidence: 0.55
¬ Salient(play harp, causes hear beautiful music)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.11
Typical(play harp, causes get sound)
Evidence: 0.13
¬ Typical(play harp, causes hear beautiful music)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.86
Remarkable(play harp, causes get sound)
Evidence: 0.93
¬ Remarkable(play harp, causes hear beautiful music)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.86
Remarkable(play harp, causes get sound)
Evidence: 0.91
¬ Remarkable(play harp, causes produce music)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.86
Remarkable(play harp, causes get sound)
Evidence: 0.92
¬ Remarkable(play harp, causes create music)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.80
Salient(play harp, causes get sound)
Evidence: 0.81
¬ Salient(play harp, causes make music)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.80
Salient(play harp, causes get sound)
Evidence: 0.75
¬ Salient(play harp, causes produce music)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.80
Salient(play harp, causes get sound)
Evidence: 0.79
¬ Salient(play harp, causes create music)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.80
Salient(play harp, causes get sound)
Evidence: 0.11
¬ Typical(play harp, causes get sound)
Evidence: 0.86
¬ Remarkable(play harp, causes get sound)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(play harp, causes get sound)
Evidence: 0.11
¬ Typical(play harp, causes get sound)