play harp: causes make music

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes make music 1.00
be used to make music 0.95
causes music 0.95
causes create music 0.92
be motivated by make music 0.91
causes produce music 0.90
causes sound of music 0.89
be used to angellic music 0.89
be used to create music 0.88
be used to make beautiful music 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(play harp, causes make music)
Evidence: 0.81
¬ Salient(play harp, causes make music)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.98
Plausible(play harp, causes make music)
Evidence: 0.99
¬ Plausible(play harp, be used to make music)
0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.98
Plausible(play harp, causes make music)
Evidence: 0.96
¬ Plausible(play harp, causes music)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.06
Typical(play harp, causes make music)
Evidence: 0.04
¬ Typical(play harp, be used to make music)
0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.98
Plausible(play harp, causes make music)
Evidence: 0.96
¬ Plausible(play harp, causes create music)
0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.94
Remarkable(play harp, causes make music)
Evidence: 0.95
¬ Remarkable(play harp, be used to make music)
0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.94
Remarkable(play harp, causes make music)
Evidence: 0.92
¬ Remarkable(play harp, causes music)
0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.98
Plausible(play harp, causes make music)
Evidence: 0.97
¬ Plausible(play harp, be motivated by make music)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.98
Plausible(play harp, causes make music)
Evidence: 0.96
¬ Plausible(play harp, causes produce music)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.06
Typical(play harp, causes make music)
Evidence: 0.08
¬ Typical(play harp, causes music)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.98
Plausible(play harp, causes make music)
Evidence: 0.94
¬ Plausible(play harp, be used to angellic music)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.98
Plausible(play harp, causes make music)
Evidence: 0.99
¬ Plausible(play harp, causes sound of music)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.06
Typical(play harp, causes make music)
Evidence: 0.06
¬ Typical(play harp, be motivated by make music)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.94
Remarkable(play harp, causes make music)
Evidence: 0.92
¬ Remarkable(play harp, causes create music)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.94
Remarkable(play harp, causes make music)
Evidence: 0.95
¬ Remarkable(play harp, be motivated by make music)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.98
Plausible(play harp, causes make music)
Evidence: 0.98
¬ Plausible(play harp, be used to create music)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.06
Typical(play harp, causes make music)
Evidence: 0.04
¬ Typical(play harp, causes sound of music)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.06
Typical(play harp, causes make music)
Evidence: 0.07
¬ Typical(play harp, causes create music)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.94
Remarkable(play harp, causes make music)
Evidence: 0.91
¬ Remarkable(play harp, causes produce music)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(play harp, causes make music)
Evidence: 0.92
¬ Plausible(play harp, be used to make beautiful music)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.94
Remarkable(play harp, causes make music)
Evidence: 0.90
¬ Remarkable(play harp, be used to angellic music)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.94
Remarkable(play harp, causes make music)
Evidence: 0.94
¬ Remarkable(play harp, causes sound of music)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.06
Typical(play harp, causes make music)
Evidence: 0.08
¬ Typical(play harp, causes produce music)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.06
Typical(play harp, causes make music)
Evidence: 0.06
¬ Typical(play harp, be used to create music)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.94
Remarkable(play harp, causes make music)
Evidence: 0.92
¬ Remarkable(play harp, be used to create music)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.81
Salient(play harp, causes make music)
Evidence: 0.76
¬ Salient(play harp, causes music)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.94
Remarkable(play harp, causes make music)
Evidence: 0.94
¬ Remarkable(play harp, be used to make beautiful music)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.81
Salient(play harp, causes make music)
Evidence: 0.51
¬ Salient(play harp, be used to angellic music)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.06
Typical(play harp, causes make music)
Evidence: 0.11
¬ Typical(play harp, be used to angellic music)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.81
Salient(play harp, causes make music)
Evidence: 0.88
¬ Salient(play harp, be used to make music)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.06
Typical(play harp, causes make music)
Evidence: 0.10
¬ Typical(play harp, be used to make beautiful music)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.81
Salient(play harp, causes make music)
Evidence: 0.79
¬ Salient(play harp, causes create music)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.81
Salient(play harp, causes make music)
Evidence: 0.78
¬ Salient(play harp, be motivated by make music)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.81
Salient(play harp, causes make music)
Evidence: 0.75
¬ Salient(play harp, causes produce music)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.81
Salient(play harp, causes make music)
Evidence: 0.66
¬ Salient(play harp, be used to make beautiful music)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.81
Salient(play harp, causes make music)
Evidence: 0.85
¬ Salient(play harp, causes sound of music)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.81
Salient(play harp, causes make music)
Evidence: 0.84
¬ Salient(play harp, be used to create music)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.81
Salient(play harp, causes make music)
Evidence: 0.06
¬ Typical(play harp, causes make music)
Evidence: 0.94
¬ Remarkable(play harp, causes make music)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(play harp, causes make music)
Evidence: 0.06
¬ Typical(play harp, causes make music)