play harp: requires buy harp and get lesson

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires buy harp and get lesson 1.00
requires take harp lesson 0.97
requires buy harp 0.91
requires learn how to play harp 0.90
requires have harp 0.89
requires find harp 0.88
requires take music lesson 0.88
requires get lesson 0.88
requires get harp teacher 0.87
requires knowledge about harp 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.67
Plausible(play harp, requires buy harp and get lesson)
Evidence: 0.44
¬ Salient(play harp, requires buy harp and get lesson)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.85
Remarkable(play harp, requires buy harp and get lesson)
Evidence: 0.85
¬ Remarkable(play harp, requires take harp lesson)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.43
Typical(play harp, requires buy harp and get lesson)
Evidence: 0.11
¬ Typical(play harp, requires have harp)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.85
Remarkable(play harp, requires buy harp and get lesson)
Evidence: 0.48
¬ Remarkable(play harp, requires take music lesson)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.85
Remarkable(play harp, requires buy harp and get lesson)
Evidence: 0.76
¬ Remarkable(play harp, requires buy harp)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.44
Salient(play harp, requires buy harp and get lesson)
Evidence: 0.16
¬ Salient(play harp, requires take music lesson)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.85
Remarkable(play harp, requires buy harp and get lesson)
Evidence: 0.62
¬ Remarkable(play harp, requires get lesson)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.85
Remarkable(play harp, requires buy harp and get lesson)
Evidence: 0.91
¬ Remarkable(play harp, requires learn how to play harp)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.43
Typical(play harp, requires buy harp and get lesson)
Evidence: 0.21
¬ Typical(play harp, requires find harp)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.85
Remarkable(play harp, requires buy harp and get lesson)
Evidence: 0.82
¬ Remarkable(play harp, requires have harp)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.85
Remarkable(play harp, requires buy harp and get lesson)
Evidence: 0.82
¬ Remarkable(play harp, requires find harp)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.43
Typical(play harp, requires buy harp and get lesson)
Evidence: 0.26
¬ Typical(play harp, requires learn how to play harp)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.85
Remarkable(play harp, requires buy harp and get lesson)
Evidence: 0.80
¬ Remarkable(play harp, requires get harp teacher)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.85
Remarkable(play harp, requires buy harp and get lesson)
Evidence: 0.82
¬ Remarkable(play harp, requires knowledge about harp)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.97
Evidence: 0.67
Plausible(play harp, requires buy harp and get lesson)
Evidence: 0.68
¬ Plausible(play harp, requires take harp lesson)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.97
Evidence: 0.43
Typical(play harp, requires buy harp and get lesson)
Evidence: 0.41
¬ Typical(play harp, requires take harp lesson)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.67
Plausible(play harp, requires buy harp and get lesson)
Evidence: 0.63
¬ Plausible(play harp, requires buy harp)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.43
Typical(play harp, requires buy harp and get lesson)
Evidence: 0.31
¬ Typical(play harp, requires knowledge about harp)
0.60
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.97
Evidence: 0.44
Salient(play harp, requires buy harp and get lesson)
Evidence: 0.48
¬ Salient(play harp, requires take harp lesson)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.67
Plausible(play harp, requires buy harp and get lesson)
Evidence: 0.60
¬ Plausible(play harp, requires get lesson)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.67
Plausible(play harp, requires buy harp and get lesson)
Evidence: 0.61
¬ Plausible(play harp, requires get harp teacher)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.44
Salient(play harp, requires buy harp and get lesson)
Evidence: 0.45
¬ Salient(play harp, requires buy harp)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.44
Salient(play harp, requires buy harp and get lesson)
Evidence: 0.41
¬ Salient(play harp, requires get harp teacher)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.67
Plausible(play harp, requires buy harp and get lesson)
Evidence: 0.79
¬ Plausible(play harp, requires learn how to play harp)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.43
Typical(play harp, requires buy harp and get lesson)
Evidence: 0.43
¬ Typical(play harp, requires take music lesson)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.44
Salient(play harp, requires buy harp and get lesson)
Evidence: 0.45
¬ Salient(play harp, requires get lesson)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.67
Plausible(play harp, requires buy harp and get lesson)
Evidence: 0.79
¬ Plausible(play harp, requires take music lesson)
0.56
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.91
Evidence: 0.43
Typical(play harp, requires buy harp and get lesson)
Evidence: 0.51
¬ Typical(play harp, requires buy harp)
0.55
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.44
Salient(play harp, requires buy harp and get lesson)
Evidence: 0.51
¬ Salient(play harp, requires learn how to play harp)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.67
Plausible(play harp, requires buy harp and get lesson)
Evidence: 0.79
¬ Plausible(play harp, requires knowledge about harp)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.67
Plausible(play harp, requires buy harp and get lesson)
Evidence: 0.88
¬ Plausible(play harp, requires find harp)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.43
Typical(play harp, requires buy harp and get lesson)
Evidence: 0.51
¬ Typical(play harp, requires get harp teacher)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.89
Evidence: 0.67
Plausible(play harp, requires buy harp and get lesson)
Evidence: 0.95
¬ Plausible(play harp, requires have harp)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.88
Evidence: 0.43
Typical(play harp, requires buy harp and get lesson)
Evidence: 0.60
¬ Typical(play harp, requires get lesson)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.44
Salient(play harp, requires buy harp and get lesson)
Evidence: 0.61
¬ Salient(play harp, requires knowledge about harp)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.88
Evidence: 0.44
Salient(play harp, requires buy harp and get lesson)
Evidence: 0.71
¬ Salient(play harp, requires find harp)
0.40
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.89
Evidence: 0.44
Salient(play harp, requires buy harp and get lesson)
Evidence: 0.84
¬ Salient(play harp, requires have harp)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.44
Salient(play harp, requires buy harp and get lesson)
Evidence: 0.43
¬ Typical(play harp, requires buy harp and get lesson)
Evidence: 0.85
¬ Remarkable(play harp, requires buy harp and get lesson)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.67
Plausible(play harp, requires buy harp and get lesson)
Evidence: 0.43
¬ Typical(play harp, requires buy harp and get lesson)