play sport: causes fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes fun 1.00
be fun 0.95
causes become good at sport 0.75
causes fatuige 0.75
causes injurie 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.89
Plausible(play sport, causes fun)
Evidence: 0.68
¬ Salient(play sport, causes fun)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.89
Plausible(play sport, causes fun)
Evidence: 0.88
¬ Plausible(play sport, be fun)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.70
Remarkable(play sport, causes fun)
Evidence: 0.71
¬ Remarkable(play sport, be fun)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.29
Typical(play sport, causes fun)
Evidence: 0.30
¬ Typical(play sport, be fun)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.68
Salient(play sport, causes fun)
Evidence: 0.69
¬ Salient(play sport, be fun)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.70
Remarkable(play sport, causes fun)
Evidence: 0.09
¬ Remarkable(play sport, causes fatuige)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.68
Salient(play sport, causes fun)
Evidence: 0.23
¬ Salient(play sport, causes fatuige)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.89
Plausible(play sport, causes fun)
Evidence: 0.75
¬ Plausible(play sport, causes fatuige)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.89
Plausible(play sport, causes fun)
Evidence: 0.90
¬ Plausible(play sport, causes become good at sport)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.29
Typical(play sport, causes fun)
Evidence: 0.24
¬ Typical(play sport, causes become good at sport)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.68
Salient(play sport, causes fun)
Evidence: 0.72
¬ Salient(play sport, causes become good at sport)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.70
Remarkable(play sport, causes fun)
Evidence: 0.80
¬ Remarkable(play sport, causes become good at sport)
0.28
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.75
Evidence: 0.29
Typical(play sport, causes fun)
Evidence: 0.79
¬ Typical(play sport, causes fatuige)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.68
Salient(play sport, causes fun)
Evidence: 0.29
¬ Typical(play sport, causes fun)
Evidence: 0.70
¬ Remarkable(play sport, causes fun)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.89
Plausible(play sport, causes fun)
Evidence: 0.29
¬ Typical(play sport, causes fun)