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play sport
:
causes fun
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes fun
1.00
be fun
0.95
causes become good at sport
0.75
causes fatuige
0.75
causes injurie
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.89
Plausible(
play sport
,
causes fun
)
⋁
Evidence:
0.68
¬ Salient(
play sport
,
causes fun
)
Similarity expansion
0.73
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.95
Evidence:
0.89
Plausible(
play sport
,
causes fun
)
⋁
Evidence:
0.88
¬ Plausible(
play sport
,
be fun
)
0.64
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.95
Evidence:
0.70
Remarkable(
play sport
,
causes fun
)
⋁
Evidence:
0.71
¬ Remarkable(
play sport
,
be fun
)
0.64
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.95
Evidence:
0.29
Typical(
play sport
,
causes fun
)
⋁
Evidence:
0.30
¬ Typical(
play sport
,
be fun
)
0.63
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.95
Evidence:
0.68
Salient(
play sport
,
causes fun
)
⋁
Evidence:
0.69
¬ Salient(
play sport
,
be fun
)
0.62
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.75
Evidence:
0.70
Remarkable(
play sport
,
causes fun
)
⋁
Evidence:
0.09
¬ Remarkable(
play sport
,
causes fatuige
)
0.60
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.75
Evidence:
0.68
Salient(
play sport
,
causes fun
)
⋁
Evidence:
0.23
¬ Salient(
play sport
,
causes fatuige
)
0.59
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.75
Evidence:
0.89
Plausible(
play sport
,
causes fun
)
⋁
Evidence:
0.75
¬ Plausible(
play sport
,
causes fatuige
)
0.58
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.75
Evidence:
0.89
Plausible(
play sport
,
causes fun
)
⋁
Evidence:
0.90
¬ Plausible(
play sport
,
causes become good at sport
)
0.53
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.75
Evidence:
0.29
Typical(
play sport
,
causes fun
)
⋁
Evidence:
0.24
¬ Typical(
play sport
,
causes become good at sport
)
0.50
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.75
Evidence:
0.68
Salient(
play sport
,
causes fun
)
⋁
Evidence:
0.72
¬ Salient(
play sport
,
causes become good at sport
)
0.49
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.75
Evidence:
0.70
Remarkable(
play sport
,
causes fun
)
⋁
Evidence:
0.80
¬ Remarkable(
play sport
,
causes become good at sport
)
0.28
Rule weight:
0.85
Evidence weight:
0.44
Similarity weight:
0.75
Evidence:
0.29
Typical(
play sport
,
causes fun
)
⋁
Evidence:
0.79
¬ Typical(
play sport
,
causes fatuige
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.68
Salient(
play sport
,
causes fun
)
⋁
Evidence:
0.29
¬ Typical(
play sport
,
causes fun
)
⋁
Evidence:
0.70
¬ Remarkable(
play sport
,
causes fun
)
Typical implies Plausible
0.46
Rule weight:
0.48
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.89
Plausible(
play sport
,
causes fun
)
⋁
Evidence:
0.29
¬ Typical(
play sport
,
causes fun
)