play violin: be used to learn about music

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to learn about music 1.00
requires learn to read music 0.91
be motivated by hear music 0.86
be used to make music 0.86
be motivated by you like music 0.84
be motivated by you like make music 0.84
be motivated by you enjoy music it create 0.83
be motivated by you love music 0.83
causes make music 0.83
be motivated by make music 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.93
Plausible(play violin, be used to learn about music)
Evidence: 0.61
¬ Salient(play violin, be used to learn about music)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.95
Remarkable(play violin, be used to learn about music)
Evidence: 0.95
¬ Remarkable(play violin, requires learn to read music)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.93
Plausible(play violin, be used to learn about music)
Evidence: 0.95
¬ Plausible(play violin, requires learn to read music)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.10
Typical(play violin, be used to learn about music)
Evidence: 0.09
¬ Typical(play violin, requires learn to read music)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.10
Typical(play violin, be used to learn about music)
Evidence: 0.03
¬ Typical(play violin, be used to make music)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Remarkable(play violin, be used to learn about music)
Evidence: 0.95
¬ Remarkable(play violin, be motivated by hear music)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Remarkable(play violin, be used to learn about music)
Evidence: 0.96
¬ Remarkable(play violin, be used to make music)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.10
Typical(play violin, be used to learn about music)
Evidence: 0.03
¬ Typical(play violin, be motivated by you like make music)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.10
Typical(play violin, be used to learn about music)
Evidence: 0.03
¬ Typical(play violin, be motivated by you enjoy music it create)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.10
Typical(play violin, be used to learn about music)
Evidence: 0.05
¬ Typical(play violin, be motivated by you like music)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.93
Plausible(play violin, be used to learn about music)
Evidence: 0.95
¬ Plausible(play violin, be motivated by hear music)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.10
Typical(play violin, be used to learn about music)
Evidence: 0.04
¬ Typical(play violin, causes make music)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.10
Typical(play violin, be used to learn about music)
Evidence: 0.08
¬ Typical(play violin, be motivated by hear music)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.95
Remarkable(play violin, be used to learn about music)
Evidence: 0.96
¬ Remarkable(play violin, be motivated by you like music)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.95
Remarkable(play violin, be used to learn about music)
Evidence: 0.97
¬ Remarkable(play violin, be motivated by you like make music)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.93
Plausible(play violin, be used to learn about music)
Evidence: 0.99
¬ Plausible(play violin, be used to make music)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.10
Typical(play violin, be used to learn about music)
Evidence: 0.04
¬ Typical(play violin, be motivated by make music)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.95
Remarkable(play violin, be used to learn about music)
Evidence: 0.97
¬ Remarkable(play violin, be motivated by you enjoy music it create)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.95
Remarkable(play violin, be used to learn about music)
Evidence: 0.96
¬ Remarkable(play violin, be motivated by you love music)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.95
Remarkable(play violin, be used to learn about music)
Evidence: 0.95
¬ Remarkable(play violin, causes make music)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.95
Remarkable(play violin, be used to learn about music)
Evidence: 0.96
¬ Remarkable(play violin, be motivated by make music)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.10
Typical(play violin, be used to learn about music)
Evidence: 0.06
¬ Typical(play violin, be motivated by you love music)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.93
Plausible(play violin, be used to learn about music)
Evidence: 0.98
¬ Plausible(play violin, be motivated by you like music)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.93
Plausible(play violin, be used to learn about music)
Evidence: 0.99
¬ Plausible(play violin, be motivated by you like make music)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.93
Plausible(play violin, be used to learn about music)
Evidence: 0.99
¬ Plausible(play violin, be motivated by you enjoy music it create)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.93
Plausible(play violin, be used to learn about music)
Evidence: 0.97
¬ Plausible(play violin, be motivated by you love music)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.93
Plausible(play violin, be used to learn about music)
Evidence: 0.99
¬ Plausible(play violin, causes make music)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.93
Plausible(play violin, be used to learn about music)
Evidence: 0.98
¬ Plausible(play violin, be motivated by make music)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.61
Salient(play violin, be used to learn about music)
Evidence: 0.62
¬ Salient(play violin, requires learn to read music)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.61
Salient(play violin, be used to learn about music)
Evidence: 0.70
¬ Salient(play violin, be motivated by hear music)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.61
Salient(play violin, be used to learn about music)
Evidence: 0.71
¬ Salient(play violin, be motivated by you love music)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.61
Salient(play violin, be used to learn about music)
Evidence: 0.77
¬ Salient(play violin, be motivated by you like music)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.61
Salient(play violin, be used to learn about music)
Evidence: 0.82
¬ Salient(play violin, be motivated by you like make music)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.61
Salient(play violin, be used to learn about music)
Evidence: 0.80
¬ Salient(play violin, be motivated by make music)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.86
Evidence: 0.61
Salient(play violin, be used to learn about music)
Evidence: 0.87
¬ Salient(play violin, be used to make music)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.61
Salient(play violin, be used to learn about music)
Evidence: 0.84
¬ Salient(play violin, be motivated by you enjoy music it create)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.61
Salient(play violin, be used to learn about music)
Evidence: 0.88
¬ Salient(play violin, causes make music)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.61
Salient(play violin, be used to learn about music)
Evidence: 0.10
¬ Typical(play violin, be used to learn about music)
Evidence: 0.95
¬ Remarkable(play violin, be used to learn about music)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.93
Plausible(play violin, be used to learn about music)
Evidence: 0.10
¬ Typical(play violin, be used to learn about music)