play violin: causes break bow

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes break bow 1.00
requires bow 0.92
requires have bow 0.91
requires use bow 0.90
requires have violin bow 0.81
requires violin bow 0.81
causes break string 0.80
requires rosin bow 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.67
Plausible(play violin, causes break bow)
Evidence: 0.03
¬ Salient(play violin, causes break bow)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.89
Typical(play violin, causes break bow)
Evidence: 0.82
¬ Typical(play violin, requires bow)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.89
Typical(play violin, causes break bow)
Evidence: 0.68
¬ Typical(play violin, requires use bow)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.67
Plausible(play violin, causes break bow)
Evidence: 0.27
¬ Plausible(play violin, requires have bow)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.89
Typical(play violin, causes break bow)
Evidence: 0.94
¬ Typical(play violin, requires have bow)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.67
Plausible(play violin, causes break bow)
Evidence: 0.39
¬ Plausible(play violin, requires bow)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.89
Typical(play violin, causes break bow)
Evidence: 0.11
¬ Typical(play violin, requires violin bow)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.89
Typical(play violin, causes break bow)
Evidence: 0.19
¬ Typical(play violin, requires have violin bow)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.06
Remarkable(play violin, causes break bow)
Evidence: 0.05
¬ Remarkable(play violin, requires rosin bow)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.67
Plausible(play violin, causes break bow)
Evidence: 0.16
¬ Plausible(play violin, requires rosin bow)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.03
Salient(play violin, causes break bow)
Evidence: 0.06
¬ Salient(play violin, requires rosin bow)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.67
Plausible(play violin, causes break bow)
Evidence: 0.60
¬ Plausible(play violin, requires use bow)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.06
Remarkable(play violin, causes break bow)
Evidence: 0.22
¬ Remarkable(play violin, requires use bow)
0.60
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.06
Remarkable(play violin, causes break bow)
Evidence: 0.25
¬ Remarkable(play violin, requires bow)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.89
Typical(play violin, causes break bow)
Evidence: 0.99
¬ Typical(play violin, requires rosin bow)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.91
Evidence: 0.06
Remarkable(play violin, causes break bow)
Evidence: 0.28
¬ Remarkable(play violin, requires have bow)
0.52
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.91
Evidence: 0.03
Salient(play violin, causes break bow)
Evidence: 0.34
¬ Salient(play violin, requires have bow)
0.50
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.90
Evidence: 0.03
Salient(play violin, causes break bow)
Evidence: 0.36
¬ Salient(play violin, requires use bow)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.67
Plausible(play violin, causes break bow)
Evidence: 0.87
¬ Plausible(play violin, requires have violin bow)
0.48
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.92
Evidence: 0.03
Salient(play violin, causes break bow)
Evidence: 0.40
¬ Salient(play violin, requires bow)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.67
Plausible(play violin, causes break bow)
Evidence: 0.94
¬ Plausible(play violin, requires violin bow)
0.25
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.81
Evidence: 0.03
Salient(play violin, causes break bow)
Evidence: 0.66
¬ Salient(play violin, requires have violin bow)
0.17
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.81
Evidence: 0.03
Salient(play violin, causes break bow)
Evidence: 0.78
¬ Salient(play violin, requires violin bow)
0.10
Rule weight: 0.85
Evidence weight: 0.15
Similarity weight: 0.81
Evidence: 0.06
Remarkable(play violin, causes break bow)
Evidence: 0.90
¬ Remarkable(play violin, requires violin bow)
0.10
Rule weight: 0.85
Evidence weight: 0.15
Similarity weight: 0.81
Evidence: 0.06
Remarkable(play violin, causes break bow)
Evidence: 0.90
¬ Remarkable(play violin, requires have violin bow)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.03
Salient(play violin, causes break bow)
Evidence: 0.89
¬ Typical(play violin, causes break bow)
Evidence: 0.06
¬ Remarkable(play violin, causes break bow)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.67
Plausible(play violin, causes break bow)
Evidence: 0.89
¬ Typical(play violin, causes break bow)