play violin: causes create music

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes create music 1.00
be used to create music 0.97
be motivated by create music 0.94
causes make music 0.92
be motivated by you enjoy music it create 0.88
be used to make music 0.87
be used to produce music 0.87
causes person to enjoy your music 0.84
be motivated by make music 0.84
causes music in air 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(play violin, causes create music)
Evidence: 0.84
¬ Salient(play violin, causes create music)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.98
Plausible(play violin, causes create music)
Evidence: 0.99
¬ Plausible(play violin, causes make music)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.06
Typical(play violin, causes create music)
Evidence: 0.04
¬ Typical(play violin, causes make music)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.98
Plausible(play violin, causes create music)
Evidence: 0.99
¬ Plausible(play violin, be motivated by you enjoy music it create)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.93
Remarkable(play violin, causes create music)
Evidence: 0.95
¬ Remarkable(play violin, causes make music)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.06
Typical(play violin, causes create music)
Evidence: 0.03
¬ Typical(play violin, be motivated by you enjoy music it create)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(play violin, causes create music)
Evidence: 0.97
¬ Plausible(play violin, be used to produce music)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(play violin, causes create music)
Evidence: 0.99
¬ Plausible(play violin, be used to make music)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.06
Typical(play violin, causes create music)
Evidence: 0.03
¬ Typical(play violin, be used to make music)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.93
Remarkable(play violin, causes create music)
Evidence: 0.97
¬ Remarkable(play violin, be motivated by you enjoy music it create)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.98
Plausible(play violin, causes create music)
Evidence: 0.98
¬ Plausible(play violin, be motivated by make music)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Remarkable(play violin, causes create music)
Evidence: 0.92
¬ Remarkable(play violin, be used to produce music)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Remarkable(play violin, causes create music)
Evidence: 0.96
¬ Remarkable(play violin, be used to make music)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.06
Typical(play violin, causes create music)
Evidence: 0.07
¬ Typical(play violin, be used to produce music)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.06
Typical(play violin, causes create music)
Evidence: 0.04
¬ Typical(play violin, be motivated by make music)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.84
Salient(play violin, causes create music)
Evidence: 0.88
¬ Salient(play violin, causes make music)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.93
Remarkable(play violin, causes create music)
Evidence: 0.96
¬ Remarkable(play violin, be motivated by make music)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.84
Salient(play violin, causes create music)
Evidence: 0.84
¬ Salient(play violin, be motivated by you enjoy music it create)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.84
Salient(play violin, causes create music)
Evidence: 0.82
¬ Salient(play violin, be used to produce music)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.84
Salient(play violin, causes create music)
Evidence: 0.87
¬ Salient(play violin, be used to make music)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.84
Salient(play violin, causes create music)
Evidence: 0.80
¬ Salient(play violin, be motivated by make music)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.84
Salient(play violin, causes create music)
Evidence: 0.06
¬ Typical(play violin, causes create music)
Evidence: 0.93
¬ Remarkable(play violin, causes create music)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(play violin, causes create music)
Evidence: 0.06
¬ Typical(play violin, causes create music)