play: be motivated by play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.64
, project
Weight: 0.58
, song
Weight: 0.57
, line
Weight: 0.57
Siblings dream
Weight: 0.62
, scene
Weight: 0.59
, sack
Weight: 0.57
, opponent
Weight: 0.56
, shrew
Weight: 0.56

Related properties

Property Similarity
be motivated by play 1.00
be motivated by play be fun 0.91
be at play 0.89
be motivated by to 0.87
be motivated by win game 0.87
be motivated by play be natural 0.86
requires have game to play 0.86
requires play 0.86
be used to play game 0.86
be motivated by someone want to play with you 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.21
Plausible(line, be at play)
Evidence: 0.08
¬ Typical(play, be motivated by play)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.85
Plausible(play, be motivated by play)
Evidence: 0.21
¬ Plausible(line, be at play)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.89
¬ Remarkable(play, be motivated by play)
Evidence: 0.22
¬ Remarkable(line, be at play)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.89
Evidence: 0.89
¬ Remarkable(play, be motivated by play)
Evidence: 0.42
¬ Remarkable(scene, be at play)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.21
Plausible(line, be at play)
Evidence: 0.89
Remarkable(play, be motivated by play)
Evidence: 0.85
¬ Plausible(play, be motivated by play)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.85
Plausible(play, be motivated by play)
Evidence: 0.42
Remarkable(scene, be at play)
Evidence: 0.72
¬ Plausible(scene, be at play)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.85
Plausible(play, be motivated by play)
Evidence: 0.92
¬ Salient(play, be motivated by play)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.08
Typical(play, be motivated by play)
Evidence: 0.04
¬ Typical(play, be motivated by play be fun)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.92
Salient(play, be motivated by play)
Evidence: 0.92
¬ Salient(play, be motivated by play be fun)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.08
Typical(play, be motivated by play)
Evidence: 0.03
¬ Typical(play, be motivated by someone want to play with you)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.89
Remarkable(play, be motivated by play)
Evidence: 0.95
¬ Remarkable(play, be motivated by play be fun)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.08
Typical(play, be motivated by play)
Evidence: 0.06
¬ Typical(play, requires play)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Salient(play, be motivated by play)
Evidence: 0.90
¬ Salient(play, requires have game to play)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Salient(play, be motivated by play)
Evidence: 0.93
¬ Salient(play, requires play)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Salient(play, be motivated by play)
Evidence: 0.94
¬ Salient(play, be motivated by someone want to play with you)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.85
Plausible(play, be motivated by play)
Evidence: 0.91
¬ Plausible(play, be motivated by play be fun)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.89
Remarkable(play, be motivated by play)
Evidence: 0.87
¬ Remarkable(play, requires have game to play)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.89
Remarkable(play, be motivated by play)
Evidence: 0.89
¬ Remarkable(play, requires play)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.08
Typical(play, be motivated by play)
Evidence: 0.12
¬ Typical(play, requires have game to play)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Remarkable(play, be motivated by play)
Evidence: 0.96
¬ Remarkable(play, be motivated by someone want to play with you)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.85
Plausible(play, be motivated by play)
Evidence: 0.76
¬ Plausible(play, requires have game to play)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.85
Plausible(play, be motivated by play)
Evidence: 0.90
¬ Plausible(play, requires play)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.85
Plausible(play, be motivated by play)
Evidence: 0.96
¬ Plausible(play, be motivated by someone want to play with you)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.92
Salient(play, be motivated by play)
Evidence: 0.08
¬ Typical(play, be motivated by play)
Evidence: 0.89
¬ Remarkable(play, be motivated by play)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.85
Plausible(play, be motivated by play)
Evidence: 0.08
¬ Typical(play, be motivated by play)

Typicality and Rermarkability incompatibility between a parent and a child

0.20
Rule weight: 0.51
Evidence weight: 0.44
Similarity weight: 0.89
Evidence: 0.89
¬ Remarkable(play, be motivated by play)
Evidence: 0.63
¬ Typical(line, be at play)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.89
Evidence: 0.89
¬ Remarkable(play, be motivated by play)
Evidence: 0.48
¬ Typical(scene, be at play)

Typicality inheritance from parent to child

0.18
Rule weight: 0.48
Evidence weight: 0.42
Similarity weight: 0.89
Evidence: 0.08
Typical(play, be motivated by play)
Evidence: 0.63
¬ Typical(line, be at play)