play: requires have game to play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.64
, project
Weight: 0.58
, song
Weight: 0.57
, line
Weight: 0.57
Siblings dream
Weight: 0.62
, scene
Weight: 0.59
, sack
Weight: 0.57
, opponent
Weight: 0.56
, shrew
Weight: 0.56

Related properties

Property Similarity
requires have game to play 1.00
requires game to play 0.98
be used to play game 0.96
requires game 0.94
requires play 0.93
be at play 0.91
requires start game 0.89
requires learn game 0.89
requires get something to play with 0.88
requires have someone to play with 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.21
Plausible(line, be at play)
Evidence: 0.12
¬ Typical(play, requires have game to play)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.76
Plausible(play, requires have game to play)
Evidence: 0.21
¬ Plausible(line, be at play)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.87
¬ Remarkable(play, requires have game to play)
Evidence: 0.22
¬ Remarkable(line, be at play)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 0.91
Evidence: 0.87
¬ Remarkable(play, requires have game to play)
Evidence: 0.42
¬ Remarkable(scene, be at play)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.21
Plausible(line, be at play)
Evidence: 0.87
Remarkable(play, requires have game to play)
Evidence: 0.76
¬ Plausible(play, requires have game to play)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.76
Plausible(play, requires have game to play)
Evidence: 0.42
Remarkable(scene, be at play)
Evidence: 0.72
¬ Plausible(scene, be at play)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.76
Plausible(play, requires have game to play)
Evidence: 0.90
¬ Salient(play, requires have game to play)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.98
Evidence: 0.90
Salient(play, requires have game to play)
Evidence: 0.87
¬ Salient(play, requires game to play)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.12
Typical(play, requires have game to play)
Evidence: 0.06
¬ Typical(play, requires play)
0.75
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.98
Evidence: 0.87
Remarkable(play, requires have game to play)
Evidence: 0.86
¬ Remarkable(play, requires game to play)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.12
Typical(play, requires have game to play)
Evidence: 0.03
¬ Typical(play, requires get something to play with)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.12
Typical(play, requires have game to play)
Evidence: 0.03
¬ Typical(play, requires have someone to play with)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.90
Salient(play, requires have game to play)
Evidence: 0.91
¬ Salient(play, requires game)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.87
Remarkable(play, requires have game to play)
Evidence: 0.77
¬ Remarkable(play, requires game)
0.72
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.98
Evidence: 0.12
Typical(play, requires have game to play)
Evidence: 0.16
¬ Typical(play, requires game to play)
0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.90
Salient(play, requires have game to play)
Evidence: 0.93
¬ Salient(play, requires play)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.87
Remarkable(play, requires have game to play)
Evidence: 0.89
¬ Remarkable(play, requires play)
0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.12
Typical(play, requires have game to play)
Evidence: 0.15
¬ Typical(play, requires game)
0.70
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.98
Evidence: 0.76
Plausible(play, requires have game to play)
Evidence: 0.70
¬ Plausible(play, requires game to play)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.90
Salient(play, requires have game to play)
Evidence: 0.83
¬ Salient(play, requires learn game)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.90
Salient(play, requires have game to play)
Evidence: 0.95
¬ Salient(play, requires get something to play with)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.90
Salient(play, requires have game to play)
Evidence: 0.94
¬ Salient(play, requires have someone to play with)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.87
Remarkable(play, requires have game to play)
Evidence: 0.90
¬ Remarkable(play, requires learn game)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.87
Remarkable(play, requires have game to play)
Evidence: 0.96
¬ Remarkable(play, requires get something to play with)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.87
Remarkable(play, requires have game to play)
Evidence: 0.96
¬ Remarkable(play, requires have someone to play with)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.12
Typical(play, requires have game to play)
Evidence: 0.15
¬ Typical(play, requires learn game)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.76
Plausible(play, requires have game to play)
Evidence: 0.77
¬ Plausible(play, requires game)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.76
Plausible(play, requires have game to play)
Evidence: 0.68
¬ Plausible(play, requires learn game)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.76
Plausible(play, requires have game to play)
Evidence: 0.90
¬ Plausible(play, requires play)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.76
Plausible(play, requires have game to play)
Evidence: 0.96
¬ Plausible(play, requires have someone to play with)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.76
Plausible(play, requires have game to play)
Evidence: 0.97
¬ Plausible(play, requires get something to play with)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.90
Salient(play, requires have game to play)
Evidence: 0.12
¬ Typical(play, requires have game to play)
Evidence: 0.87
¬ Remarkable(play, requires have game to play)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.76
Plausible(play, requires have game to play)
Evidence: 0.12
¬ Typical(play, requires have game to play)

Typicality and Rermarkability incompatibility between a parent and a child

0.21
Rule weight: 0.51
Evidence weight: 0.45
Similarity weight: 0.91
Evidence: 0.87
¬ Remarkable(play, requires have game to play)
Evidence: 0.63
¬ Typical(line, be at play)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.58
Similarity weight: 0.91
Evidence: 0.87
¬ Remarkable(play, requires have game to play)
Evidence: 0.48
¬ Typical(scene, be at play)

Typicality inheritance from parent to child

0.20
Rule weight: 0.48
Evidence weight: 0.44
Similarity weight: 0.91
Evidence: 0.12
Typical(play, requires have game to play)
Evidence: 0.63
¬ Typical(line, be at play)