playground: be important for children 's development

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents location
Weight: 0.63
, attraction
Weight: 0.63
, facility
Weight: 0.62
, place
Weight: 0.61
Siblings park
Weight: 0.67
, basketball court
Weight: 0.66
, tennis court
Weight: 0.65
, soccer field
Weight: 0.61
, amusement park
Weight: 0.35

Related properties

Property Similarity
be important for children 's development 1.00
be needed for development 0.85
be needed for development of country 0.85
be bad for children 0.84
be important to people 0.81
be important to people of new city 0.79
be important to community 0.78
be important to people of city 0.77
be for business important 0.77
be important for business 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.89
Plausible(location, be important for business)
Evidence: 0.99
¬ Typical(playground, be important for children 's development)
0.44
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.85
Plausible(location, be for business important)
Evidence: 0.99
¬ Typical(playground, be important for children 's development)
0.41
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.72
Plausible(facility, be needed for development)
Evidence: 0.99
¬ Typical(playground, be important for children 's development)
0.39
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.68
Plausible(facility, be needed for development of country)
Evidence: 0.99
¬ Typical(playground, be important for children 's development)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.95
Plausible(playground, be important for children 's development)
Evidence: 0.72
¬ Plausible(facility, be needed for development)
0.08
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.95
Plausible(playground, be important for children 's development)
Evidence: 0.68
¬ Plausible(facility, be needed for development of country)
0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.95
Plausible(playground, be important for children 's development)
Evidence: 0.85
¬ Plausible(location, be for business important)
0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.95
Plausible(playground, be important for children 's development)
Evidence: 0.89
¬ Plausible(location, be important for business)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.60
¬ Remarkable(facility, be needed for development of country)
0.28
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.74
¬ Remarkable(facility, be needed for development)
0.28
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.67
¬ Remarkable(location, be important for business)
0.27
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.68
¬ Remarkable(location, be for business important)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.08
¬ Remarkable(park, be bad for children)
0.07
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.59
¬ Remarkable(park, be important to people)
0.06
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.66
¬ Remarkable(park, be important to community)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.72
Plausible(facility, be needed for development)
Evidence: 0.57
Remarkable(playground, be important for children 's development)
Evidence: 0.95
¬ Plausible(playground, be important for children 's development)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.89
Plausible(location, be important for business)
Evidence: 0.57
Remarkable(playground, be important for children 's development)
Evidence: 0.95
¬ Plausible(playground, be important for children 's development)
0.31
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.68
Plausible(facility, be needed for development of country)
Evidence: 0.57
Remarkable(playground, be important for children 's development)
Evidence: 0.95
¬ Plausible(playground, be important for children 's development)
0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.85
Plausible(location, be for business important)
Evidence: 0.57
Remarkable(playground, be important for children 's development)
Evidence: 0.95
¬ Plausible(playground, be important for children 's development)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.84
Evidence: 0.95
Plausible(playground, be important for children 's development)
Evidence: 0.08
Remarkable(park, be bad for children)
Evidence: 0.10
¬ Plausible(park, be bad for children)
0.48
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.95
Plausible(playground, be important for children 's development)
Evidence: 0.59
Remarkable(park, be important to people)
Evidence: 0.87
¬ Plausible(park, be important to people)
0.46
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.95
Plausible(playground, be important for children 's development)
Evidence: 0.66
Remarkable(park, be important to community)
Evidence: 0.92
¬ Plausible(park, be important to community)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Plausible(playground, be important for children 's development)
Evidence: 0.98
¬ Salient(playground, be important for children 's development)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Salient(playground, be important for children 's development)
Evidence: 0.99
¬ Typical(playground, be important for children 's development)
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Plausible(playground, be important for children 's development)
Evidence: 0.99
¬ Typical(playground, be important for children 's development)

Typicality and Rermarkability incompatibility between a parent and a child

0.26
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.70
¬ Typical(facility, be needed for development)
0.25
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.73
¬ Typical(facility, be needed for development of country)
0.20
Rule weight: 0.51
Evidence weight: 0.50
Similarity weight: 0.77
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.88
¬ Typical(location, be for business important)
0.19
Rule weight: 0.51
Evidence weight: 0.47
Similarity weight: 0.77
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.93
¬ Typical(location, be important for business)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.41
¬ Typical(park, be bad for children)
0.05
Rule weight: 0.14
Evidence weight: 0.47
Similarity weight: 0.81
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.93
¬ Typical(park, be important to people)
0.05
Rule weight: 0.14
Evidence weight: 0.45
Similarity weight: 0.78
Evidence: 0.57
¬ Remarkable(playground, be important for children 's development)
Evidence: 0.96
¬ Typical(park, be important to community)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Typical(playground, be important for children 's development)
Evidence: 0.70
¬ Typical(facility, be needed for development)
0.41
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Typical(playground, be important for children 's development)
Evidence: 0.73
¬ Typical(facility, be needed for development of country)
0.37
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.99
Typical(playground, be important for children 's development)
Evidence: 0.88
¬ Typical(location, be for business important)
0.37
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.99
Typical(playground, be important for children 's development)
Evidence: 0.93
¬ Typical(location, be important for business)