playing: be different playing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hobby
Weight: 0.58
, activity
Weight: 0.56
, action
Weight: 0.56
, intensity
Weight: 0.52
Siblings playing game
Weight: 0.36
, play
Weight: 0.36
, playing sport
Weight: 0.35
, play game
Weight: 0.34
, softball game
Weight: 0.32

Related properties

Property Similarity
be different playing 1.00
playing on ps4 0.94
be better playing 0.94
affect playing 0.90
be feels playing 0.85
playing classical 0.84
feel different 0.81
playing sims 3 0.77
is game 0.76
is game benefiicial 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.35
Similarity weight: 0.76
Evidence: 0.68
¬ Remarkable(playing, be different playing)
Evidence: 0.97
¬ Remarkable(play, is game)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.92
Plausible(playing, be different playing)
Evidence: 0.97
Remarkable(play, is game)
Evidence: 0.31
¬ Plausible(play, is game)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.92
Plausible(playing, be different playing)
Evidence: 0.97
¬ Salient(playing, be different playing)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.97
Salient(playing, be different playing)
Evidence: 0.98
¬ Salient(playing, be better playing)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.96
Typical(playing, be different playing)
Evidence: 0.96
¬ Typical(playing, be better playing)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.92
Plausible(playing, be different playing)
Evidence: 0.92
¬ Plausible(playing, be better playing)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.97
Salient(playing, be different playing)
Evidence: 0.61
¬ Salient(playing, feel different)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.96
Typical(playing, be different playing)
Evidence: 0.57
¬ Typical(playing, feel different)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.92
Plausible(playing, be different playing)
Evidence: 0.54
¬ Plausible(playing, feel different)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.96
Typical(playing, be different playing)
Evidence: 0.54
¬ Typical(playing, is game)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.97
Salient(playing, be different playing)
Evidence: 0.81
¬ Salient(playing, is game)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.97
Salient(playing, be different playing)
Evidence: 0.96
¬ Salient(playing, is game benefiicial)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.96
Typical(playing, be different playing)
Evidence: 0.91
¬ Typical(playing, is game benefiicial)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.68
Remarkable(playing, be different playing)
Evidence: 0.70
¬ Remarkable(playing, be better playing)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.92
Plausible(playing, be different playing)
Evidence: 0.63
¬ Plausible(playing, is game)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.92
Plausible(playing, be different playing)
Evidence: 0.89
¬ Plausible(playing, is game benefiicial)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.68
Remarkable(playing, be different playing)
Evidence: 0.66
¬ Remarkable(playing, feel different)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.68
Remarkable(playing, be different playing)
Evidence: 0.72
¬ Remarkable(playing, is game benefiicial)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.68
Remarkable(playing, be different playing)
Evidence: 0.86
¬ Remarkable(playing, is game)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Salient(playing, be different playing)
Evidence: 0.96
¬ Typical(playing, be different playing)
Evidence: 0.68
¬ Remarkable(playing, be different playing)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.92
Plausible(playing, be different playing)
Evidence: 0.96
¬ Typical(playing, be different playing)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.68
¬ Remarkable(playing, be different playing)
Evidence: 0.09
¬ Typical(play, is game)