playing: be for money illegal

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hobby
Weight: 0.58
, activity
Weight: 0.56
, action
Weight: 0.56
, intensity
Weight: 0.52
Siblings playing game
Weight: 0.36
, play
Weight: 0.36
, playing sport
Weight: 0.35
, play game
Weight: 0.34
, softball game
Weight: 0.32

Related properties

Property Similarity
be for money illegal 1.00
is illegal 0.91
be earn money 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.49
¬ Remarkable(playing, be for money illegal)
Evidence: 0.76
¬ Remarkable(play game, be earn money)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.86
Plausible(playing, be for money illegal)
Evidence: 0.76
Remarkable(play game, be earn money)
Evidence: 0.79
¬ Plausible(play game, be earn money)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.86
Plausible(playing, be for money illegal)
Evidence: 0.88
¬ Salient(playing, be for money illegal)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.88
Salient(playing, be for money illegal)
Evidence: 0.30
¬ Salient(playing, is illegal)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.95
Typical(playing, be for money illegal)
Evidence: 0.72
¬ Typical(playing, is illegal)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.86
Plausible(playing, be for money illegal)
Evidence: 0.45
¬ Plausible(playing, is illegal)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.49
Remarkable(playing, be for money illegal)
Evidence: 0.21
¬ Remarkable(playing, is illegal)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.88
Salient(playing, be for money illegal)
Evidence: 0.95
¬ Typical(playing, be for money illegal)
Evidence: 0.49
¬ Remarkable(playing, be for money illegal)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(playing, be for money illegal)
Evidence: 0.95
¬ Typical(playing, be for money illegal)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.49
¬ Remarkable(playing, be for money illegal)
Evidence: 0.76
¬ Typical(play game, be earn money)