please your parent: be used to good person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to good person 1.00
be motivated by you be good child 0.86
be used to feel good 0.84
requires get good job 0.82
be used to get what you want 0.79
causes you get happy 0.79
causes get what you want 0.78
be used to keep yourself happy 0.78
be motivated by them to buy me something 0.78
causes great feel 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(please your parent, be used to good person)
Evidence: 0.75
¬ Salient(please your parent, be used to good person)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Plausible(please your parent, be used to good person)
Evidence: 0.98
¬ Plausible(please your parent, be motivated by you be good child)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.12
Typical(please your parent, be used to good person)
Evidence: 0.06
¬ Typical(please your parent, be motivated by you be good child)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Plausible(please your parent, be used to good person)
Evidence: 0.95
¬ Plausible(please your parent, be used to feel good)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.96
Plausible(please your parent, be used to good person)
Evidence: 0.92
¬ Plausible(please your parent, requires get good job)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.90
Remarkable(please your parent, be used to good person)
Evidence: 0.96
¬ Remarkable(please your parent, be motivated by you be good child)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.96
Plausible(please your parent, be used to good person)
Evidence: 0.98
¬ Plausible(please your parent, causes you get happy)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.90
Remarkable(please your parent, be used to good person)
Evidence: 0.93
¬ Remarkable(please your parent, be used to feel good)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.12
Typical(please your parent, be used to good person)
Evidence: 0.04
¬ Typical(please your parent, causes get what you want)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.96
Plausible(please your parent, be used to good person)
Evidence: 0.99
¬ Plausible(please your parent, causes get what you want)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.96
Plausible(please your parent, be used to good person)
Evidence: 0.94
¬ Plausible(please your parent, causes great feel)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.96
Plausible(please your parent, be used to good person)
Evidence: 0.96
¬ Plausible(please your parent, be motivated by them to buy me something)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.12
Typical(please your parent, be used to good person)
Evidence: 0.06
¬ Typical(please your parent, causes you get happy)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.90
Remarkable(please your parent, be used to good person)
Evidence: 0.89
¬ Remarkable(please your parent, requires get good job)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.12
Typical(please your parent, be used to good person)
Evidence: 0.13
¬ Typical(please your parent, be used to feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.75
Salient(please your parent, be used to good person)
Evidence: 0.64
¬ Salient(please your parent, be motivated by you be good child)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.12
Typical(please your parent, be used to good person)
Evidence: 0.09
¬ Typical(please your parent, be motivated by them to buy me something)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.90
Remarkable(please your parent, be used to good person)
Evidence: 0.96
¬ Remarkable(please your parent, causes you get happy)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.90
Remarkable(please your parent, be used to good person)
Evidence: 0.96
¬ Remarkable(please your parent, causes get what you want)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.90
Remarkable(please your parent, be used to good person)
Evidence: 0.90
¬ Remarkable(please your parent, causes great feel)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.90
Remarkable(please your parent, be used to good person)
Evidence: 0.95
¬ Remarkable(please your parent, be motivated by them to buy me something)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.75
Salient(please your parent, be used to good person)
Evidence: 0.70
¬ Salient(please your parent, be used to feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.12
Typical(please your parent, be used to good person)
Evidence: 0.19
¬ Typical(please your parent, requires get good job)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.75
Salient(please your parent, be used to good person)
Evidence: 0.71
¬ Salient(please your parent, requires get good job)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.12
Typical(please your parent, be used to good person)
Evidence: 0.15
¬ Typical(please your parent, causes great feel)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.75
Salient(please your parent, be used to good person)
Evidence: 0.60
¬ Salient(please your parent, causes great feel)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.75
Salient(please your parent, be used to good person)
Evidence: 0.70
¬ Salient(please your parent, causes you get happy)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.75
Salient(please your parent, be used to good person)
Evidence: 0.67
¬ Salient(please your parent, be motivated by them to buy me something)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.75
Salient(please your parent, be used to good person)
Evidence: 0.85
¬ Salient(please your parent, causes get what you want)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.75
Salient(please your parent, be used to good person)
Evidence: 0.12
¬ Typical(please your parent, be used to good person)
Evidence: 0.90
¬ Remarkable(please your parent, be used to good person)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.96
Plausible(please your parent, be used to good person)
Evidence: 0.12
¬ Typical(please your parent, be used to good person)