pocket: get hot

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents knife
Weight: 0.59
, thing
Weight: 0.58
, purse
Weight: 0.57
, size
Weight: 0.57
, firearm
Weight: 0.57
Siblings pocket knife
Weight: 0.79
, swiss army knife
Weight: 0.55
, briefcase
Weight: 0.33
, pant
Weight: 0.33
, backpack
Weight: 0.33

Related properties

Property Similarity
get hot 1.00
is hot 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.96
Evidence: 0.60
¬ Remarkable(pocket, get hot)
Evidence: 0.58
¬ Remarkable(pant, is hot)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.73
Plausible(pocket, get hot)
Evidence: 0.58
Remarkable(pant, is hot)
Evidence: 0.90
¬ Plausible(pant, is hot)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.73
Plausible(pocket, get hot)
Evidence: 0.80
¬ Salient(pocket, get hot)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.80
Salient(pocket, get hot)
Evidence: 0.90
¬ Salient(pocket, is hot)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.96
Evidence: 0.78
Typical(pocket, get hot)
Evidence: 0.87
¬ Typical(pocket, is hot)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.73
Plausible(pocket, get hot)
Evidence: 0.83
¬ Plausible(pocket, is hot)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.60
Remarkable(pocket, get hot)
Evidence: 0.63
¬ Remarkable(pocket, is hot)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.80
Salient(pocket, get hot)
Evidence: 0.78
¬ Typical(pocket, get hot)
Evidence: 0.60
¬ Remarkable(pocket, get hot)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.73
Plausible(pocket, get hot)
Evidence: 0.78
¬ Typical(pocket, get hot)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.43
Similarity weight: 0.96
Evidence: 0.60
¬ Remarkable(pocket, get hot)
Evidence: 0.95
¬ Typical(pant, is hot)