policeman: kill people

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents man
Weight: 0.79
, police
Weight: 0.67
, person
Weight: 0.64
, witness
Weight: 0.63
Siblings police officer
Weight: 0.39
, old man
Weight: 0.38
, young man
Weight: 0.38

Related properties

Property Similarity
kill people 1.00
kill many people 0.95
shoot kill 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.52
Plausible(police, kill people)
Evidence: 0.65
¬ Typical(policeman, kill people)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.49
Plausible(policeman, kill people)
Evidence: 0.52
¬ Plausible(police, kill people)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.33
¬ Remarkable(policeman, kill people)
Evidence: 0.77
¬ Remarkable(police, kill people)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.52
Plausible(police, kill people)
Evidence: 0.33
Remarkable(policeman, kill people)
Evidence: 0.49
¬ Plausible(policeman, kill people)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.49
Plausible(policeman, kill people)
Evidence: 0.40
¬ Salient(policeman, kill people)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.33
Remarkable(policeman, kill people)
Evidence: 0.32
¬ Remarkable(policeman, kill many people)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.33
Remarkable(policeman, kill people)
Evidence: 0.18
¬ Remarkable(policeman, shoot kill)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.40
Salient(policeman, kill people)
Evidence: 0.20
¬ Salient(policeman, shoot kill)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.49
Plausible(policeman, kill people)
Evidence: 0.25
¬ Plausible(policeman, shoot kill)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.65
Typical(policeman, kill people)
Evidence: 0.69
¬ Typical(policeman, kill many people)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.40
Salient(policeman, kill people)
Evidence: 0.41
¬ Salient(policeman, kill many people)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.49
Plausible(policeman, kill people)
Evidence: 0.51
¬ Plausible(policeman, kill many people)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.65
Typical(policeman, kill people)
Evidence: 0.50
¬ Typical(policeman, shoot kill)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.40
Salient(policeman, kill people)
Evidence: 0.65
¬ Typical(policeman, kill people)
Evidence: 0.33
¬ Remarkable(policeman, kill people)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.49
Plausible(policeman, kill people)
Evidence: 0.65
¬ Typical(policeman, kill people)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.33
¬ Remarkable(policeman, kill people)
Evidence: 0.50
¬ Typical(police, kill people)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.65
Typical(policeman, kill people)
Evidence: 0.50
¬ Typical(police, kill people)