policeman: talk to criminal

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents man
Weight: 0.79
, police
Weight: 0.67
, person
Weight: 0.64
, witness
Weight: 0.63
Siblings police officer
Weight: 0.39
, postman
Weight: 0.37

Related properties

Property Similarity
talk to criminal 1.00
lose criminal 0.86
arrest criminal 0.84
get criminal in to prison 0.84
eye criminal 0.83
offer jailtime to criminal 0.82
wants to trap criminal 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.68
Plausible(policeman, talk to criminal)
Evidence: 0.47
¬ Salient(policeman, talk to criminal)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.68
Plausible(policeman, talk to criminal)
Evidence: 0.10
¬ Plausible(policeman, get criminal in to prison)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.68
Plausible(policeman, talk to criminal)
Evidence: 0.16
¬ Plausible(policeman, arrest criminal)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.68
Plausible(policeman, talk to criminal)
Evidence: 0.09
¬ Plausible(policeman, offer jailtime to criminal)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.47
Salient(policeman, talk to criminal)
Evidence: 0.21
¬ Salient(policeman, lose criminal)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.63
Remarkable(policeman, talk to criminal)
Evidence: 0.40
¬ Remarkable(policeman, lose criminal)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.47
Typical(policeman, talk to criminal)
Evidence: 0.26
¬ Typical(policeman, eye criminal)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.68
Plausible(policeman, talk to criminal)
Evidence: 0.52
¬ Plausible(policeman, lose criminal)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.68
Plausible(policeman, talk to criminal)
Evidence: 0.42
¬ Plausible(policeman, wants to trap criminal)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.47
Salient(policeman, talk to criminal)
Evidence: 0.27
¬ Salient(policeman, wants to trap criminal)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.63
Remarkable(policeman, talk to criminal)
Evidence: 0.51
¬ Remarkable(policeman, wants to trap criminal)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.47
Typical(policeman, talk to criminal)
Evidence: 0.45
¬ Typical(policeman, arrest criminal)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.63
Remarkable(policeman, talk to criminal)
Evidence: 0.65
¬ Remarkable(policeman, eye criminal)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.63
Remarkable(policeman, talk to criminal)
Evidence: 0.67
¬ Remarkable(policeman, offer jailtime to criminal)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.63
Remarkable(policeman, talk to criminal)
Evidence: 0.73
¬ Remarkable(policeman, get criminal in to prison)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.63
Remarkable(policeman, talk to criminal)
Evidence: 0.74
¬ Remarkable(policeman, arrest criminal)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.68
Plausible(policeman, talk to criminal)
Evidence: 0.86
¬ Plausible(policeman, eye criminal)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.47
Typical(policeman, talk to criminal)
Evidence: 0.53
¬ Typical(policeman, get criminal in to prison)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.47
Salient(policeman, talk to criminal)
Evidence: 0.50
¬ Salient(policeman, offer jailtime to criminal)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.47
Salient(policeman, talk to criminal)
Evidence: 0.56
¬ Salient(policeman, get criminal in to prison)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.47
Typical(policeman, talk to criminal)
Evidence: 0.57
¬ Typical(policeman, offer jailtime to criminal)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.47
Salient(policeman, talk to criminal)
Evidence: 0.63
¬ Salient(policeman, arrest criminal)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.86
Evidence: 0.47
Typical(policeman, talk to criminal)
Evidence: 0.70
¬ Typical(policeman, lose criminal)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.83
Evidence: 0.47
Salient(policeman, talk to criminal)
Evidence: 0.68
¬ Salient(policeman, eye criminal)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.47
Typical(policeman, talk to criminal)
Evidence: 0.74
¬ Typical(policeman, wants to trap criminal)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.47
Salient(policeman, talk to criminal)
Evidence: 0.47
¬ Typical(policeman, talk to criminal)
Evidence: 0.63
¬ Remarkable(policeman, talk to criminal)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.68
Plausible(policeman, talk to criminal)
Evidence: 0.47
¬ Typical(policeman, talk to criminal)