prejudice: be used in hunger games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents emotion
Weight: 0.66
, attitude
Weight: 0.64
, bias
Weight: 0.60
, film
Weight: 0.60
, movie
Weight: 0.59
Siblings hatred
Weight: 0.35
, hostility
Weight: 0.35
, guilt
Weight: 0.35
, compassion
Weight: 0.35
, empathy
Weight: 0.35

Related properties

Property Similarity
be used in hunger games 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.69
Plausible(prejudice, be used in hunger games)
Evidence: 0.58
¬ Salient(prejudice, be used in hunger games)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.58
Salient(prejudice, be used in hunger games)
Evidence: 0.86
¬ Typical(prejudice, be used in hunger games)
Evidence: 0.30
¬ Remarkable(prejudice, be used in hunger games)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.69
Plausible(prejudice, be used in hunger games)
Evidence: 0.86
¬ Typical(prejudice, be used in hunger games)