prey: is scary

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.56
, game
Weight: 0.54
, topic
Weight: 0.49
, story
Weight: 0.49
, object
Weight: 0.48
Siblings fear
Weight: 0.32
, attribute
Weight: 0.31
, consequence
Weight: 0.31
, characteristic
Weight: 0.31
, target
Weight: 0.30

Related properties

Property Similarity
is scary 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.72
Plausible(prey, is scary)
Evidence: 0.75
¬ Salient(prey, is scary)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.75
Salient(prey, is scary)
Evidence: 0.80
¬ Typical(prey, is scary)
Evidence: 0.50
¬ Remarkable(prey, is scary)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.72
Plausible(prey, is scary)
Evidence: 0.80
¬ Typical(prey, is scary)