prey: survive in rock pool

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.56
, game
Weight: 0.54
, topic
Weight: 0.49
, story
Weight: 0.49
, object
Weight: 0.48
Siblings fear
Weight: 0.32
, attribute
Weight: 0.31
, consequence
Weight: 0.31
, characteristic
Weight: 0.31
, target
Weight: 0.30

Related properties

Property Similarity
survive in rock pool 1.00
survive 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.10
Plausible(prey, survive in rock pool)
Evidence: 0.10
¬ Salient(prey, survive in rock pool)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.37
Typical(prey, survive in rock pool)
Evidence: 0.01
¬ Typical(prey, survive)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.10
Plausible(prey, survive in rock pool)
Evidence: 0.18
¬ Plausible(prey, survive)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.10
Salient(prey, survive in rock pool)
Evidence: 0.45
¬ Salient(prey, survive)
0.07
Rule weight: 0.85
Evidence weight: 0.10
Similarity weight: 0.79
Evidence: 0.07
Remarkable(prey, survive in rock pool)
Evidence: 0.98
¬ Remarkable(prey, survive)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.10
Salient(prey, survive in rock pool)
Evidence: 0.37
¬ Typical(prey, survive in rock pool)
Evidence: 0.07
¬ Remarkable(prey, survive in rock pool)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.10
Plausible(prey, survive in rock pool)
Evidence: 0.37
¬ Typical(prey, survive in rock pool)