priest: guess that sex be fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents religious leader
Weight: 0.69
, man
Weight: 0.66
, roman catholic
Weight: 0.65
, missionary
Weight: 0.64
Siblings vicar
Weight: 0.53
, pope
Weight: 0.37
, policeman
Weight: 0.36
, rabbi
Weight: 0.36
, monk
Weight: 0.36

Related properties

Property Similarity
guess that sex be fun 1.00
be used to sex 0.84
be used to think 0.81
think 0.80
be used to for make you feel good 0.79
stupid thing 0.78
be defined as only animal that worry about time 0.78
be used to love 0.77
ask too much 0.77
buy sex from prostitute 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.36
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.55
Plausible(man, be used to for make you feel good)
Evidence: 0.72
¬ Typical(priest, guess that sex be fun)
0.32
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.45
Plausible(man, think)
Evidence: 0.72
¬ Typical(priest, guess that sex be fun)
0.30
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.42
Plausible(man, be defined as only animal that worry about time)
Evidence: 0.72
¬ Typical(priest, guess that sex be fun)
0.25
Rule weight: 0.66
Evidence weight: 0.45
Similarity weight: 0.84
Evidence: 0.23
Plausible(man, be used to sex)
Evidence: 0.72
¬ Typical(priest, guess that sex be fun)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.05
Plausible(priest, guess that sex be fun)
Evidence: 0.23
¬ Plausible(man, be used to sex)
0.04
Rule weight: 0.09
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.05
Plausible(priest, guess that sex be fun)
Evidence: 0.42
¬ Plausible(man, be defined as only animal that worry about time)
0.04
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.80
Evidence: 0.05
Plausible(priest, guess that sex be fun)
Evidence: 0.45
¬ Plausible(man, think)
0.04
Rule weight: 0.09
Evidence weight: 0.48
Similarity weight: 0.79
Evidence: 0.05
Plausible(priest, guess that sex be fun)
Evidence: 0.55
¬ Plausible(man, be used to for make you feel good)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.48
¬ Remarkable(priest, guess that sex be fun)
Evidence: 0.29
¬ Remarkable(man, be used to sex)
0.39
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.48
¬ Remarkable(priest, guess that sex be fun)
Evidence: 0.28
¬ Remarkable(man, be defined as only animal that worry about time)
0.29
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.48
¬ Remarkable(priest, guess that sex be fun)
Evidence: 0.78
¬ Remarkable(man, think)
0.27
Rule weight: 0.58
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.48
¬ Remarkable(priest, guess that sex be fun)
Evidence: 0.84
¬ Remarkable(man, be used to for make you feel good)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.23
Plausible(man, be used to sex)
Evidence: 0.48
Remarkable(priest, guess that sex be fun)
Evidence: 0.05
¬ Plausible(priest, guess that sex be fun)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.45
Plausible(man, think)
Evidence: 0.48
Remarkable(priest, guess that sex be fun)
Evidence: 0.05
¬ Plausible(priest, guess that sex be fun)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.55
Plausible(man, be used to for make you feel good)
Evidence: 0.48
Remarkable(priest, guess that sex be fun)
Evidence: 0.05
¬ Plausible(priest, guess that sex be fun)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.42
Plausible(man, be defined as only animal that worry about time)
Evidence: 0.48
Remarkable(priest, guess that sex be fun)
Evidence: 0.05
¬ Plausible(priest, guess that sex be fun)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.05
Plausible(priest, guess that sex be fun)
Evidence: 0.48
¬ Salient(priest, guess that sex be fun)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.48
Salient(priest, guess that sex be fun)
Evidence: 0.72
¬ Typical(priest, guess that sex be fun)
Evidence: 0.48
¬ Remarkable(priest, guess that sex be fun)

Typical implies Plausible

0.15
Rule weight: 0.48
Evidence weight: 0.32
Similarity weight: 1.00
Evidence: 0.05
Plausible(priest, guess that sex be fun)
Evidence: 0.72
¬ Typical(priest, guess that sex be fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.48
¬ Remarkable(priest, guess that sex be fun)
Evidence: 0.22
¬ Typical(man, be used to for make you feel good)
0.35
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.48
¬ Remarkable(priest, guess that sex be fun)
Evidence: 0.29
¬ Typical(man, think)
0.31
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.48
¬ Remarkable(priest, guess that sex be fun)
Evidence: 0.44
¬ Typical(man, be defined as only animal that worry about time)
0.30
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.48
¬ Remarkable(priest, guess that sex be fun)
Evidence: 0.62
¬ Typical(man, be used to sex)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.72
Typical(priest, guess that sex be fun)
Evidence: 0.22
¬ Typical(man, be used to for make you feel good)
0.36
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.72
Typical(priest, guess that sex be fun)
Evidence: 0.29
¬ Typical(man, think)
0.33
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.72
Typical(priest, guess that sex be fun)
Evidence: 0.62
¬ Typical(man, be used to sex)
0.33
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.72
Typical(priest, guess that sex be fun)
Evidence: 0.44
¬ Typical(man, be defined as only animal that worry about time)