prison: be called glass house

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents facility
Weight: 0.60
, structure
Weight: 0.58
, place
Weight: 0.57
, situation
Weight: 0.57
, officer
Weight: 0.57
Siblings bastille
Weight: 0.40
, jail
Weight: 0.37
, workhouse
Weight: 0.35
, courthouse
Weight: 0.33
, capital punishment
Weight: 0.33

Related properties

Property Similarity
be called glass house 1.00
be called house 0.87
be in house 0.85
be called big house 0.83
be in brick wall 0.77
be in house chosen 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.03
Plausible(officer, be in house)
Evidence: 0.28
¬ Typical(prison, be called glass house)
0.38
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.08
Plausible(officer, be in house chosen)
Evidence: 0.28
¬ Typical(prison, be called glass house)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.08
Plausible(prison, be called glass house)
Evidence: 0.03
¬ Plausible(officer, be in house)
0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.08
Plausible(prison, be called glass house)
Evidence: 0.08
¬ Plausible(officer, be in house chosen)

Remarkability exclusitivity betweem a parent and a child

0.49
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.11
¬ Remarkable(prison, be called glass house)
Evidence: 0.04
¬ Remarkable(officer, be in house)
0.44
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.11
¬ Remarkable(prison, be called glass house)
Evidence: 0.09
¬ Remarkable(officer, be in house chosen)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.11
¬ Remarkable(prison, be called glass house)
Evidence: 0.05
¬ Remarkable(jail, be called house)
0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 0.11
¬ Remarkable(prison, be called glass house)
Evidence: 0.03
¬ Remarkable(jail, be called big house)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.03
Plausible(officer, be in house)
Evidence: 0.11
Remarkable(prison, be called glass house)
Evidence: 0.08
¬ Plausible(prison, be called glass house)
0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.08
Plausible(officer, be in house chosen)
Evidence: 0.11
Remarkable(prison, be called glass house)
Evidence: 0.08
¬ Plausible(prison, be called glass house)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.08
Plausible(prison, be called glass house)
Evidence: 0.05
Remarkable(jail, be called house)
Evidence: 0.02
¬ Plausible(jail, be called house)
0.48
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.08
Plausible(prison, be called glass house)
Evidence: 0.03
Remarkable(jail, be called big house)
Evidence: 0.03
¬ Plausible(jail, be called big house)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.08
Plausible(prison, be called glass house)
Evidence: 0.09
¬ Salient(prison, be called glass house)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.09
Salient(prison, be called glass house)
Evidence: 0.28
¬ Typical(prison, be called glass house)
Evidence: 0.11
¬ Remarkable(prison, be called glass house)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.08
Plausible(prison, be called glass house)
Evidence: 0.28
¬ Typical(prison, be called glass house)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.11
¬ Remarkable(prison, be called glass house)
Evidence: 0.21
¬ Typical(officer, be in house)
0.38
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.11
¬ Remarkable(prison, be called glass house)
Evidence: 0.32
¬ Typical(officer, be in house chosen)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.11
¬ Remarkable(prison, be called glass house)
Evidence: 0.13
¬ Typical(jail, be called house)
0.11
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.11
¬ Remarkable(prison, be called glass house)
Evidence: 0.21
¬ Typical(jail, be called big house)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.28
Typical(prison, be called glass house)
Evidence: 0.21
¬ Typical(officer, be in house)
0.29
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.28
Typical(prison, be called glass house)
Evidence: 0.32
¬ Typical(officer, be in house chosen)