pro: get sideways keyboards

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents time
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, factor
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, amino acid
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, thing
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Siblings free time
Weight: 0.31
, time machine
Weight: 0.31
, youth
Weight: 0.31

Related properties

Property Similarity
get sideways keyboards 1.00
have sideways keyboards 0.99
turn sideways keyboards 0.99
play sideways with keyboard 0.94
turn keyboards 0.88
tilt keyboard 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.41
Plausible(pro, get sideways keyboards)
Evidence: 0.08
¬ Salient(pro, get sideways keyboards)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.99
Evidence: 0.07
Remarkable(pro, get sideways keyboards)
Evidence: 0.04
¬ Remarkable(pro, turn sideways keyboards)
0.80
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.99
Evidence: 0.08
Salient(pro, get sideways keyboards)
Evidence: 0.06
¬ Salient(pro, turn sideways keyboards)
0.77
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.99
Evidence: 0.07
Remarkable(pro, get sideways keyboards)
Evidence: 0.10
¬ Remarkable(pro, have sideways keyboards)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.07
Remarkable(pro, get sideways keyboards)
Evidence: 0.05
¬ Remarkable(pro, play sideways with keyboard)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.08
Salient(pro, get sideways keyboards)
Evidence: 0.08
¬ Salient(pro, play sideways with keyboard)
0.74
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.99
Evidence: 0.08
Salient(pro, get sideways keyboards)
Evidence: 0.14
¬ Salient(pro, have sideways keyboards)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.07
Remarkable(pro, get sideways keyboards)
Evidence: 0.04
¬ Remarkable(pro, turn keyboards)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.08
Salient(pro, get sideways keyboards)
Evidence: 0.05
¬ Salient(pro, turn keyboards)
0.68
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.99
Evidence: 0.28
Typical(pro, get sideways keyboards)
Evidence: 0.27
¬ Typical(pro, turn sideways keyboards)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.99
Evidence: 0.41
Plausible(pro, get sideways keyboards)
Evidence: 0.36
¬ Plausible(pro, turn sideways keyboards)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.28
Typical(pro, get sideways keyboards)
Evidence: 0.22
¬ Typical(pro, turn keyboards)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.28
Typical(pro, get sideways keyboards)
Evidence: 0.31
¬ Typical(pro, play sideways with keyboard)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.08
Salient(pro, get sideways keyboards)
Evidence: 0.12
¬ Salient(pro, tilt keyboard)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.94
Evidence: 0.41
Plausible(pro, get sideways keyboards)
Evidence: 0.41
¬ Plausible(pro, play sideways with keyboard)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.41
Plausible(pro, get sideways keyboards)
Evidence: 0.32
¬ Plausible(pro, turn keyboards)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.07
Remarkable(pro, get sideways keyboards)
Evidence: 0.15
¬ Remarkable(pro, tilt keyboard)
0.58
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.99
Evidence: 0.28
Typical(pro, get sideways keyboards)
Evidence: 0.44
¬ Typical(pro, have sideways keyboards)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.28
Typical(pro, get sideways keyboards)
Evidence: 0.24
¬ Typical(pro, tilt keyboard)
0.56
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.99
Evidence: 0.41
Plausible(pro, get sideways keyboards)
Evidence: 0.56
¬ Plausible(pro, have sideways keyboards)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.41
Plausible(pro, get sideways keyboards)
Evidence: 0.45
¬ Plausible(pro, tilt keyboard)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.08
Salient(pro, get sideways keyboards)
Evidence: 0.28
¬ Typical(pro, get sideways keyboards)
Evidence: 0.07
¬ Remarkable(pro, get sideways keyboards)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.41
Plausible(pro, get sideways keyboards)
Evidence: 0.28
¬ Typical(pro, get sideways keyboards)