procreate: causes fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents nothing
Weight: 0.25
Siblings perfection
Weight: 0.21
, read book
Weight: 0.19
, reproduce
Weight: 0.19
, pant
Weight: 0.17
, entertain
Weight: 0.17

Related properties

Property Similarity
causes fun 1.00
be fun 0.95
be used to fun 0.94
be motivated by book be fun 0.84
be motivated by it be enjoyable 0.81
be enjoyable 0.81
causes you learn thing 0.79
causes you learn something 0.78
causes feel good 0.78
be motivated by it be funny 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.51
¬ Remarkable(reproduce, causes fun)
0.08
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.94
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.51
¬ Remarkable(read book, be used to fun)
0.07
Rule weight: 0.13
Evidence weight: 0.60
Similarity weight: 0.95
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.59
¬ Remarkable(read book, be fun)
0.04
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.81
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.84
¬ Remarkable(read book, be motivated by it be enjoyable)
0.04
Rule weight: 0.13
Evidence weight: 0.36
Similarity weight: 0.84
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.93
¬ Remarkable(read book, be motivated by book be fun)
0.04
Rule weight: 0.13
Evidence weight: 0.37
Similarity weight: 0.77
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.92
¬ Remarkable(read book, be motivated by it be funny)
0.03
Rule weight: 0.13
Evidence weight: 0.33
Similarity weight: 0.79
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.96
¬ Remarkable(read book, causes you learn thing)
0.03
Rule weight: 0.13
Evidence weight: 0.33
Similarity weight: 0.78
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.96
¬ Remarkable(read book, causes you learn something)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.51
Remarkable(reproduce, causes fun)
Evidence: 0.18
¬ Plausible(reproduce, causes fun)
0.51
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.59
Remarkable(read book, be fun)
Evidence: 0.31
¬ Plausible(read book, be fun)
0.48
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.93
Remarkable(read book, be motivated by book be fun)
Evidence: 0.74
¬ Plausible(read book, be motivated by book be fun)
0.47
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.51
Remarkable(read book, be used to fun)
Evidence: 0.46
¬ Plausible(read book, be used to fun)
0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.96
Remarkable(read book, causes you learn thing)
Evidence: 0.98
¬ Plausible(read book, causes you learn thing)
0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.96
Remarkable(read book, causes you learn something)
Evidence: 0.99
¬ Plausible(read book, causes you learn something)
0.45
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.84
Remarkable(read book, be motivated by it be enjoyable)
Evidence: 0.61
¬ Plausible(read book, be motivated by it be enjoyable)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.92
Remarkable(read book, be motivated by it be funny)
Evidence: 0.70
¬ Plausible(read book, be motivated by it be funny)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.74
¬ Salient(procreate, causes fun)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.23
¬ Plausible(procreate, be fun)
0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.74
Salient(procreate, causes fun)
Evidence: 0.74
¬ Salient(procreate, be fun)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.69
Remarkable(procreate, causes fun)
Evidence: 0.66
¬ Remarkable(procreate, be fun)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.74
Salient(procreate, causes fun)
Evidence: 0.77
¬ Salient(procreate, be used to fun)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.27
¬ Plausible(procreate, be used to fun)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.69
Remarkable(procreate, causes fun)
Evidence: 0.67
¬ Remarkable(procreate, be used to fun)
0.62
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.42
Typical(procreate, causes fun)
Evidence: 0.38
¬ Typical(procreate, be used to fun)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.42
Typical(procreate, causes fun)
Evidence: 0.43
¬ Typical(procreate, be fun)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.42
Typical(procreate, causes fun)
Evidence: 0.33
¬ Typical(procreate, causes feel good)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.74
Salient(procreate, causes fun)
Evidence: 0.79
¬ Salient(procreate, causes feel good)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.69
Remarkable(procreate, causes fun)
Evidence: 0.72
¬ Remarkable(procreate, causes feel good)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.34
¬ Plausible(procreate, causes feel good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.74
Salient(procreate, causes fun)
Evidence: 0.42
¬ Typical(procreate, causes fun)
Evidence: 0.69
¬ Remarkable(procreate, causes fun)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.25
Plausible(procreate, causes fun)
Evidence: 0.42
¬ Typical(procreate, causes fun)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.03
¬ Typical(read book, causes you learn thing)
0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.02
¬ Typical(read book, causes you learn something)
0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.13
¬ Typical(read book, be motivated by book be fun)
0.09
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.16
¬ Typical(read book, be motivated by it be funny)
0.09
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.94
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.41
¬ Typical(read book, be used to fun)
0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.25
¬ Typical(read book, be motivated by it be enjoyable)
0.08
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.55
¬ Typical(reproduce, causes fun)
0.08
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.95
Evidence: 0.69
¬ Remarkable(procreate, causes fun)
Evidence: 0.51
¬ Typical(read book, be fun)