program: be motivated by make program

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be motivated by make program 1.00
requires learn program 0.86
requires know how to program 0.83
requires know program language 0.81
be motivated by make game 0.80
requires practice program language 0.79
be motivated by create result 0.77
be motivated by computer to do something 0.76
be motivated by result 0.76
be motivated by have thing run automatically 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.71
Plausible(program, be motivated by make program)
Evidence: 0.90
¬ Salient(program, be motivated by make program)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.90
Salient(program, be motivated by make program)
Evidence: 0.75
¬ Salient(program, requires learn program)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.71
Plausible(program, be motivated by make program)
Evidence: 0.31
¬ Plausible(program, requires learn program)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Salient(program, be motivated by make program)
Evidence: 0.89
¬ Salient(program, requires know how to program)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.84
Remarkable(program, be motivated by make program)
Evidence: 0.81
¬ Remarkable(program, requires learn program)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.90
Salient(program, be motivated by make program)
Evidence: 0.84
¬ Salient(program, requires know program language)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.90
Salient(program, be motivated by make program)
Evidence: 0.87
¬ Salient(program, be motivated by make game)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.71
Plausible(program, be motivated by make program)
Evidence: 0.26
¬ Plausible(program, requires practice program language)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.12
Typical(program, be motivated by make program)
Evidence: 0.14
¬ Typical(program, requires know how to program)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.90
Salient(program, be motivated by make program)
Evidence: 0.75
¬ Salient(program, requires practice program language)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.84
Remarkable(program, be motivated by make program)
Evidence: 0.82
¬ Remarkable(program, requires know how to program)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.90
Salient(program, be motivated by make program)
Evidence: 0.85
¬ Salient(program, be motivated by create result)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.84
Remarkable(program, be motivated by make program)
Evidence: 0.75
¬ Remarkable(program, be motivated by make game)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.84
Remarkable(program, be motivated by make program)
Evidence: 0.83
¬ Remarkable(program, requires know program language)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.90
Salient(program, be motivated by make program)
Evidence: 0.83
¬ Salient(program, be motivated by computer to do something)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.90
Salient(program, be motivated by make program)
Evidence: 0.82
¬ Salient(program, be motivated by have thing run automatically)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.90
Salient(program, be motivated by make program)
Evidence: 0.89
¬ Salient(program, be motivated by result)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.84
Remarkable(program, be motivated by make program)
Evidence: 0.78
¬ Remarkable(program, requires practice program language)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.71
Plausible(program, be motivated by make program)
Evidence: 0.53
¬ Plausible(program, requires know program language)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.84
Remarkable(program, be motivated by make program)
Evidence: 0.75
¬ Remarkable(program, be motivated by create result)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.12
Typical(program, be motivated by make program)
Evidence: 0.13
¬ Typical(program, be motivated by computer to do something)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.71
Plausible(program, be motivated by make program)
Evidence: 0.55
¬ Plausible(program, be motivated by make game)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.12
Typical(program, be motivated by make program)
Evidence: 0.19
¬ Typical(program, requires know program language)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.84
Remarkable(program, be motivated by make program)
Evidence: 0.75
¬ Remarkable(program, be motivated by result)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.71
Plausible(program, be motivated by make program)
Evidence: 0.68
¬ Plausible(program, requires know how to program)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.84
Remarkable(program, be motivated by make program)
Evidence: 0.77
¬ Remarkable(program, be motivated by have thing run automatically)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.71
Plausible(program, be motivated by make program)
Evidence: 0.44
¬ Plausible(program, be motivated by have thing run automatically)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.71
Plausible(program, be motivated by make program)
Evidence: 0.51
¬ Plausible(program, be motivated by create result)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.12
Typical(program, be motivated by make program)
Evidence: 0.20
¬ Typical(program, be motivated by make game)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.84
Remarkable(program, be motivated by make program)
Evidence: 0.92
¬ Remarkable(program, be motivated by computer to do something)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.12
Typical(program, be motivated by make program)
Evidence: 0.17
¬ Typical(program, be motivated by result)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.71
Plausible(program, be motivated by make program)
Evidence: 0.58
¬ Plausible(program, be motivated by computer to do something)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.12
Typical(program, be motivated by make program)
Evidence: 0.31
¬ Typical(program, requires learn program)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.12
Typical(program, be motivated by make program)
Evidence: 0.23
¬ Typical(program, be motivated by create result)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.71
Plausible(program, be motivated by make program)
Evidence: 0.66
¬ Plausible(program, be motivated by result)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.12
Typical(program, be motivated by make program)
Evidence: 0.25
¬ Typical(program, be motivated by have thing run automatically)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.12
Typical(program, be motivated by make program)
Evidence: 0.36
¬ Typical(program, requires practice program language)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.90
Salient(program, be motivated by make program)
Evidence: 0.12
¬ Typical(program, be motivated by make program)
Evidence: 0.84
¬ Remarkable(program, be motivated by make program)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.71
Plausible(program, be motivated by make program)
Evidence: 0.12
¬ Typical(program, be motivated by make program)