program: requires gain access to computer

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
requires gain access to computer 1.00
requires use computer 0.86
requires have computer 0.83
requires turn on computer 0.81
requires turn on your computer 0.81
be at computer 0.80
requires either buy or build computer 0.79
requires learn computer language 0.78
run on computer 0.78
be motivated by computer to do something 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.31
Plausible(program, requires gain access to computer)
Evidence: 0.65
¬ Salient(program, requires gain access to computer)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.65
Salient(program, requires gain access to computer)
Evidence: 0.11
¬ Salient(program, run on computer)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.65
Salient(program, requires gain access to computer)
Evidence: 0.22
¬ Salient(program, be at computer)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.78
Remarkable(program, requires gain access to computer)
Evidence: 0.30
¬ Remarkable(program, run on computer)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.65
Salient(program, requires gain access to computer)
Evidence: 0.45
¬ Salient(program, requires use computer)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.78
Remarkable(program, requires gain access to computer)
Evidence: 0.75
¬ Remarkable(program, requires use computer)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.65
Salient(program, requires gain access to computer)
Evidence: 0.33
¬ Salient(program, requires turn on computer)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.65
Salient(program, requires gain access to computer)
Evidence: 0.39
¬ Salient(program, requires have computer)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.78
Remarkable(program, requires gain access to computer)
Evidence: 0.51
¬ Remarkable(program, be at computer)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.78
Remarkable(program, requires gain access to computer)
Evidence: 0.75
¬ Remarkable(program, requires have computer)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.78
Remarkable(program, requires gain access to computer)
Evidence: 0.67
¬ Remarkable(program, requires turn on computer)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.32
Typical(program, requires gain access to computer)
Evidence: 0.13
¬ Typical(program, be motivated by computer to do something)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.32
Typical(program, requires gain access to computer)
Evidence: 0.33
¬ Typical(program, requires use computer)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.78
Remarkable(program, requires gain access to computer)
Evidence: 0.75
¬ Remarkable(program, requires either buy or build computer)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.32
Typical(program, requires gain access to computer)
Evidence: 0.23
¬ Typical(program, requires learn computer language)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.65
Salient(program, requires gain access to computer)
Evidence: 0.47
¬ Salient(program, requires either buy or build computer)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.78
Remarkable(program, requires gain access to computer)
Evidence: 0.83
¬ Remarkable(program, requires turn on your computer)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.32
Typical(program, requires gain access to computer)
Evidence: 0.28
¬ Typical(program, requires turn on your computer)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.31
Plausible(program, requires gain access to computer)
Evidence: 0.27
¬ Plausible(program, requires either buy or build computer)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.65
Salient(program, requires gain access to computer)
Evidence: 0.52
¬ Salient(program, requires learn computer language)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.78
Remarkable(program, requires gain access to computer)
Evidence: 0.85
¬ Remarkable(program, requires learn computer language)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.32
Typical(program, requires gain access to computer)
Evidence: 0.37
¬ Typical(program, requires have computer)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.65
Salient(program, requires gain access to computer)
Evidence: 0.68
¬ Salient(program, requires turn on your computer)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.31
Plausible(program, requires gain access to computer)
Evidence: 0.35
¬ Plausible(program, requires turn on your computer)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.78
Remarkable(program, requires gain access to computer)
Evidence: 0.92
¬ Remarkable(program, be motivated by computer to do something)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.32
Typical(program, requires gain access to computer)
Evidence: 0.38
¬ Typical(program, requires either buy or build computer)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.32
Typical(program, requires gain access to computer)
Evidence: 0.41
¬ Typical(program, requires turn on computer)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.32
Typical(program, requires gain access to computer)
Evidence: 0.44
¬ Typical(program, be at computer)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.65
Salient(program, requires gain access to computer)
Evidence: 0.83
¬ Salient(program, be motivated by computer to do something)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.32
Typical(program, requires gain access to computer)
Evidence: 0.52
¬ Typical(program, run on computer)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.31
Plausible(program, requires gain access to computer)
Evidence: 0.58
¬ Plausible(program, be motivated by computer to do something)
0.33
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.83
Evidence: 0.31
Plausible(program, requires gain access to computer)
Evidence: 0.78
¬ Plausible(program, requires have computer)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.81
Evidence: 0.31
Plausible(program, requires gain access to computer)
Evidence: 0.76
¬ Plausible(program, requires turn on computer)
0.33
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.86
Evidence: 0.31
Plausible(program, requires gain access to computer)
Evidence: 0.81
¬ Plausible(program, requires use computer)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.80
Evidence: 0.31
Plausible(program, requires gain access to computer)
Evidence: 0.77
¬ Plausible(program, be at computer)
0.32
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.78
Evidence: 0.31
Plausible(program, requires gain access to computer)
Evidence: 0.76
¬ Plausible(program, run on computer)
0.28
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.78
Evidence: 0.31
Plausible(program, requires gain access to computer)
Evidence: 0.85
¬ Plausible(program, requires learn computer language)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.65
Salient(program, requires gain access to computer)
Evidence: 0.32
¬ Typical(program, requires gain access to computer)
Evidence: 0.78
¬ Remarkable(program, requires gain access to computer)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.31
Plausible(program, requires gain access to computer)
Evidence: 0.32
¬ Typical(program, requires gain access to computer)