projectile: be considered right bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.63
, missile
Weight: 0.60
, thing
Weight: 0.53
, material
Weight: 0.47
, item
Weight: 0.45
Siblings bullet
Weight: 0.72
, rocket
Weight: 0.68
, spear
Weight: 0.63
, slingshot
Weight: 0.62
, fireball
Weight: 0.59

Related properties

Property Similarity
be considered right bad 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.14
Plausible(projectile, be considered right bad)
Evidence: 0.16
¬ Salient(projectile, be considered right bad)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.16
Salient(projectile, be considered right bad)
Evidence: 0.39
¬ Typical(projectile, be considered right bad)
Evidence: 0.16
¬ Remarkable(projectile, be considered right bad)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.14
Plausible(projectile, be considered right bad)
Evidence: 0.39
¬ Typical(projectile, be considered right bad)