prospero: gain from magic

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents character
Weight: 0.51
, magician
Weight: 0.35
, scholar
Weight: 0.34
, man
Weight: 0.34
Siblings villain
Weight: 0.27
, superman
Weight: 0.27
, spider man
Weight: 0.27
, clown
Weight: 0.27
, superhero
Weight: 0.27

Related properties

Property Similarity
gain from magic 1.00
give up magic 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.48
Plausible(prospero, gain from magic)
Evidence: 0.40
¬ Salient(prospero, gain from magic)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.59
Typical(prospero, gain from magic)
Evidence: 0.64
¬ Typical(prospero, give up magic)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.88
Evidence: 0.48
Plausible(prospero, gain from magic)
Evidence: 0.60
¬ Plausible(prospero, give up magic)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.37
Remarkable(prospero, gain from magic)
Evidence: 0.56
¬ Remarkable(prospero, give up magic)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.88
Evidence: 0.40
Salient(prospero, gain from magic)
Evidence: 0.65
¬ Salient(prospero, give up magic)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.40
Salient(prospero, gain from magic)
Evidence: 0.59
¬ Typical(prospero, gain from magic)
Evidence: 0.37
¬ Remarkable(prospero, gain from magic)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.48
Plausible(prospero, gain from magic)
Evidence: 0.59
¬ Typical(prospero, gain from magic)