punch someone: be used to defend yourself

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to defend yourself 1.00
requires control yourself 0.79
causes you start fight 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.92
Plausible(punch someone, be used to defend yourself)
Evidence: 0.69
¬ Salient(punch someone, be used to defend yourself)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.92
Plausible(punch someone, be used to defend yourself)
Evidence: 0.87
¬ Plausible(punch someone, requires control yourself)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.92
Plausible(punch someone, be used to defend yourself)
Evidence: 0.96
¬ Plausible(punch someone, causes you start fight)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.28
Typical(punch someone, be used to defend yourself)
Evidence: 0.11
¬ Typical(punch someone, causes you start fight)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.69
Salient(punch someone, be used to defend yourself)
Evidence: 0.52
¬ Salient(punch someone, requires control yourself)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.33
Remarkable(punch someone, be used to defend yourself)
Evidence: 0.26
¬ Remarkable(punch someone, requires control yourself)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.69
Salient(punch someone, be used to defend yourself)
Evidence: 0.80
¬ Salient(punch someone, causes you start fight)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.28
Typical(punch someone, be used to defend yourself)
Evidence: 0.40
¬ Typical(punch someone, requires control yourself)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.76
Evidence: 0.33
Remarkable(punch someone, be used to defend yourself)
Evidence: 0.86
¬ Remarkable(punch someone, causes you start fight)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.69
Salient(punch someone, be used to defend yourself)
Evidence: 0.28
¬ Typical(punch someone, be used to defend yourself)
Evidence: 0.33
¬ Remarkable(punch someone, be used to defend yourself)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.92
Plausible(punch someone, be used to defend yourself)
Evidence: 0.28
¬ Typical(punch someone, be used to defend yourself)