punishment: be good at home

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents penalty
Weight: 0.67
, consequence
Weight: 0.64
, matter
Weight: 0.61
, motive
Weight: 0.60
Siblings capital punishment
Weight: 0.81
, imprisonment
Weight: 0.76
, suspension
Weight: 0.72
, rape
Weight: 0.69
, sentence
Weight: 0.65

Related properties

Property Similarity
be good at home 1.00
get returned in living things 0.77
be at all 0.76
stay up way 0.76
be valuable for living things 0.75
get returned in things 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.02
¬ Remarkable(punishment, be good at home)
Evidence: 0.55
¬ Remarkable(suspension, stay up way)
0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.02
¬ Remarkable(punishment, be good at home)
Evidence: 0.43
¬ Remarkable(suspension, be valuable for living things)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.01
Plausible(punishment, be good at home)
Evidence: 0.55
Remarkable(suspension, stay up way)
Evidence: 0.11
¬ Plausible(suspension, stay up way)
0.37
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.01
Plausible(punishment, be good at home)
Evidence: 0.43
Remarkable(suspension, be valuable for living things)
Evidence: 0.32
¬ Plausible(suspension, be valuable for living things)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Plausible(punishment, be good at home)
Evidence: 0.01
¬ Salient(punishment, be good at home)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.01
Salient(punishment, be good at home)
Evidence: 0.16
¬ Typical(punishment, be good at home)
Evidence: 0.02
¬ Remarkable(punishment, be good at home)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.01
Plausible(punishment, be good at home)
Evidence: 0.16
¬ Typical(punishment, be good at home)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.02
¬ Remarkable(punishment, be good at home)
Evidence: 0.07
¬ Typical(suspension, stay up way)
0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.02
¬ Remarkable(punishment, be good at home)
Evidence: 0.38
¬ Typical(suspension, be valuable for living things)