puppet: be fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.60
, item
Weight: 0.54
, toy
Weight: 0.53
, media
Weight: 0.51
, story
Weight: 0.49
Siblings clown
Weight: 0.34
, doll
Weight: 0.32
, circus
Weight: 0.32
, toy soldier
Weight: 0.32
, villain
Weight: 0.32

Related properties

Property Similarity
be fun 1.00
be used to fun 0.99
be fun for gilrs 0.97
be used to have fun 0.94
be fun to play with 0.91
be fun to read 0.90
be used to fun for child 0.86
be fun for girl 0.84
be scary instead of funny 0.80
be funny 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.26
Plausible(toy, be fun)
Evidence: 0.40
¬ Typical(puppet, be fun)
0.46
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.99
Evidence: 0.27
Plausible(toy, be used to fun)
Evidence: 0.40
¬ Typical(puppet, be fun)
0.45
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.36
Plausible(toy, be fun to play with)
Evidence: 0.40
¬ Typical(puppet, be fun)
0.44
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.94
Evidence: 0.27
Plausible(toy, be used to have fun)
Evidence: 0.40
¬ Typical(puppet, be fun)
0.43
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.31
Plausible(story, be fun to read)
Evidence: 0.40
¬ Typical(puppet, be fun)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.26
¬ Plausible(toy, be fun)
0.07
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.99
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.27
¬ Plausible(toy, be used to fun)
0.07
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.27
¬ Plausible(toy, be used to have fun)
0.06
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.31
¬ Plausible(story, be fun to read)
0.06
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.36
¬ Plausible(toy, be fun to play with)

Remarkability exclusitivity betweem a parent and a child

0.29
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.72
¬ Remarkable(toy, be fun)
0.29
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.99
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.71
¬ Remarkable(toy, be used to fun)
0.25
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.90
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.76
¬ Remarkable(story, be fun to read)
0.23
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.94
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.82
¬ Remarkable(toy, be used to have fun)
0.21
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.87
¬ Remarkable(toy, be fun to play with)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.57
Similarity weight: 0.97
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.62
¬ Remarkable(doll, be fun for gilrs)
0.07
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.70
¬ Remarkable(doll, be fun)
0.07
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.99
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.72
¬ Remarkable(doll, be used to fun)
0.05
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.80
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.71
¬ Remarkable(clown, be scary instead of funny)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.79
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.75
¬ Remarkable(clown, be funny)
0.04
Rule weight: 0.13
Evidence weight: 0.40
Similarity weight: 0.84
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.86
¬ Remarkable(doll, be fun for girl)
0.04
Rule weight: 0.13
Evidence weight: 0.39
Similarity weight: 0.86
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.88
¬ Remarkable(doll, be used to fun for child)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.26
Plausible(toy, be fun)
Evidence: 0.69
Remarkable(puppet, be fun)
Evidence: 0.17
¬ Plausible(puppet, be fun)
0.40
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.99
Evidence: 0.27
Plausible(toy, be used to fun)
Evidence: 0.69
Remarkable(puppet, be fun)
Evidence: 0.17
¬ Plausible(puppet, be fun)
0.38
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.27
Plausible(toy, be used to have fun)
Evidence: 0.69
Remarkable(puppet, be fun)
Evidence: 0.17
¬ Plausible(puppet, be fun)
0.37
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.36
Plausible(toy, be fun to play with)
Evidence: 0.69
Remarkable(puppet, be fun)
Evidence: 0.17
¬ Plausible(puppet, be fun)
0.36
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.31
Plausible(story, be fun to read)
Evidence: 0.69
Remarkable(puppet, be fun)
Evidence: 0.17
¬ Plausible(puppet, be fun)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.70
Remarkable(doll, be fun)
Evidence: 0.19
¬ Plausible(doll, be fun)
0.56
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.99
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.72
Remarkable(doll, be used to fun)
Evidence: 0.24
¬ Plausible(doll, be used to fun)
0.54
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.97
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.62
Remarkable(doll, be fun for gilrs)
Evidence: 0.22
¬ Plausible(doll, be fun for gilrs)
0.50
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.88
Remarkable(doll, be used to fun for child)
Evidence: 0.42
¬ Plausible(doll, be used to fun for child)
0.48
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.86
Remarkable(doll, be fun for girl)
Evidence: 0.30
¬ Plausible(doll, be fun for girl)
0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.71
Remarkable(clown, be scary instead of funny)
Evidence: 0.16
¬ Plausible(clown, be scary instead of funny)
0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.75
Remarkable(clown, be funny)
Evidence: 0.14
¬ Plausible(clown, be funny)

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.37
Similarity weight: 1.00
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.75
¬ Salient(puppet, be fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.75
Salient(puppet, be fun)
Evidence: 0.40
¬ Typical(puppet, be fun)
Evidence: 0.69
¬ Remarkable(puppet, be fun)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.17
Plausible(puppet, be fun)
Evidence: 0.40
¬ Typical(puppet, be fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.24
¬ Typical(toy, be fun to play with)
0.38
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.37
¬ Typical(toy, be fun)
0.38
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.99
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.36
¬ Typical(toy, be used to fun)
0.37
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.32
¬ Typical(toy, be used to have fun)
0.36
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.32
¬ Typical(story, be fun to read)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.20
¬ Typical(doll, be used to fun for child)
0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.99
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.39
¬ Typical(doll, be used to fun)
0.09
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.46
¬ Typical(doll, be fun)
0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.27
¬ Typical(doll, be fun for girl)
0.09
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.97
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.44
¬ Typical(doll, be fun for gilrs)
0.08
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.44
¬ Typical(clown, be scary instead of funny)
0.07
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.69
¬ Remarkable(puppet, be fun)
Evidence: 0.46
¬ Typical(clown, be funny)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.40
Typical(puppet, be fun)
Evidence: 0.24
¬ Typical(toy, be fun to play with)
0.38
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.40
Typical(puppet, be fun)
Evidence: 0.37
¬ Typical(toy, be fun)
0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.40
Typical(puppet, be fun)
Evidence: 0.36
¬ Typical(toy, be used to fun)
0.37
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.94
Evidence: 0.40
Typical(puppet, be fun)
Evidence: 0.32
¬ Typical(toy, be used to have fun)
0.35
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.90
Evidence: 0.40
Typical(puppet, be fun)
Evidence: 0.32
¬ Typical(story, be fun to read)