purchase cellular phone: causes keep in touch at all time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes keep in touch at all time 1.00
requires keep it out of your car 0.82
be motivated by your best friend have one too 0.79
causes more time spend on phone 0.78
be motivated by you wish to communicate with others 0.78
be motivated by you need it 0.76
be motivated by talk to person away from home 0.76
be used to call friend from wherever you be 0.76
causes make more call 0.76
be motivated by you would want to make call 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.71
Plausible(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.32
¬ Salient(purchase cellular phone, causes keep in touch at all time)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.32
Salient(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.09
¬ Salient(purchase cellular phone, requires keep it out of your car)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.70
Remarkable(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.23
¬ Remarkable(purchase cellular phone, requires keep it out of your car)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.32
Salient(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.03
¬ Salient(purchase cellular phone, be motivated by talk to person away from home)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.52
Typical(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.05
¬ Typical(purchase cellular phone, be motivated by you need it)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.70
Remarkable(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.12
¬ Remarkable(purchase cellular phone, be motivated by talk to person away from home)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.52
Typical(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.12
¬ Typical(purchase cellular phone, be motivated by you would want to make call)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.52
Typical(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.38
¬ Typical(purchase cellular phone, requires keep it out of your car)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.52
Typical(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.38
¬ Typical(purchase cellular phone, be motivated by you wish to communicate with others)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.52
Typical(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.43
¬ Typical(purchase cellular phone, be motivated by your best friend have one too)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.71
Plausible(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.71
¬ Plausible(purchase cellular phone, be motivated by your best friend have one too)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.32
Salient(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.29
¬ Salient(purchase cellular phone, be used to call friend from wherever you be)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.71
Plausible(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.89
¬ Plausible(purchase cellular phone, requires keep it out of your car)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.52
Typical(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.42
¬ Typical(purchase cellular phone, be used to call friend from wherever you be)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.71
Plausible(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.76
¬ Plausible(purchase cellular phone, be motivated by you wish to communicate with others)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.70
Remarkable(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.71
¬ Remarkable(purchase cellular phone, be used to call friend from wherever you be)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.70
Remarkable(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.85
¬ Remarkable(purchase cellular phone, be motivated by your best friend have one too)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.71
Plausible(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.79
¬ Plausible(purchase cellular phone, be used to call friend from wherever you be)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.70
Remarkable(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.84
¬ Remarkable(purchase cellular phone, be motivated by you wish to communicate with others)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.71
Plausible(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.84
¬ Plausible(purchase cellular phone, be motivated by talk to person away from home)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.52
Typical(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.54
¬ Typical(purchase cellular phone, be motivated by talk to person away from home)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.70
Remarkable(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.92
¬ Remarkable(purchase cellular phone, be motivated by you need it)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.32
Salient(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.44
¬ Salient(purchase cellular phone, be motivated by your best friend have one too)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.71
Plausible(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.93
¬ Plausible(purchase cellular phone, be motivated by you would want to make call)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.70
Remarkable(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.92
¬ Remarkable(purchase cellular phone, be motivated by you would want to make call)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.71
Plausible(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.98
¬ Plausible(purchase cellular phone, be motivated by you need it)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.32
Salient(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.48
¬ Salient(purchase cellular phone, be motivated by you wish to communicate with others)
0.36
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.32
Salient(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.65
¬ Salient(purchase cellular phone, be motivated by you would want to make call)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.32
Salient(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.87
¬ Salient(purchase cellular phone, be motivated by you need it)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.32
Salient(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.52
¬ Typical(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.70
¬ Remarkable(purchase cellular phone, causes keep in touch at all time)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.71
Plausible(purchase cellular phone, causes keep in touch at all time)
Evidence: 0.52
¬ Typical(purchase cellular phone, causes keep in touch at all time)