pushing: be considered bad thing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.57
, activity
Weight: 0.55
, behavior
Weight: 0.50
, movement
Weight: 0.49
, thing
Weight: 0.47
Siblings move
Weight: 0.32
, moving
Weight: 0.32
, fighting
Weight: 0.32
, step
Weight: 0.31
, cutting
Weight: 0.31

Related properties

Property Similarity
be considered bad thing 1.00
be considered thing 0.96
feel good 0.80
is stupid 0.77
is back good 0.76
has quality bad 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.75
Plausible(movement, has quality bad)
Evidence: 0.70
¬ Typical(pushing, be considered bad thing)
0.40
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.71
Plausible(behavior, has quality bad)
Evidence: 0.70
¬ Typical(pushing, be considered bad thing)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.71
¬ Plausible(behavior, has quality bad)
0.05
Rule weight: 0.09
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.75
¬ Plausible(movement, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.48
¬ Remarkable(behavior, has quality bad)
0.34
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.69
¬ Remarkable(movement, has quality bad)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.33
¬ Remarkable(fighting, feel good)
0.08
Rule weight: 0.13
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.62
¬ Remarkable(cutting, feel good)
0.08
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.50
¬ Remarkable(cutting, has quality bad)
0.08
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.54
¬ Remarkable(moving, has quality bad)
0.07
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.80
¬ Remarkable(fighting, has quality bad)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.75
Plausible(movement, has quality bad)
Evidence: 0.32
Remarkable(pushing, be considered bad thing)
Evidence: 0.53
¬ Plausible(pushing, be considered bad thing)
0.28
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.71
Plausible(behavior, has quality bad)
Evidence: 0.32
Remarkable(pushing, be considered bad thing)
Evidence: 0.53
¬ Plausible(pushing, be considered bad thing)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.33
Remarkable(fighting, feel good)
Evidence: 0.19
¬ Plausible(fighting, feel good)
0.43
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.80
Remarkable(fighting, has quality bad)
Evidence: 0.54
¬ Plausible(fighting, has quality bad)
0.41
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.62
Remarkable(cutting, feel good)
Evidence: 0.83
¬ Plausible(cutting, feel good)
0.37
Rule weight: 0.60
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.50
Remarkable(cutting, has quality bad)
Evidence: 0.82
¬ Plausible(cutting, has quality bad)
0.36
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.54
Remarkable(moving, has quality bad)
Evidence: 0.92
¬ Plausible(moving, has quality bad)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.44
¬ Salient(pushing, be considered bad thing)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.70
Typical(pushing, be considered bad thing)
Evidence: 0.02
¬ Typical(pushing, be considered thing)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.19
¬ Plausible(pushing, be considered thing)
0.60
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.96
Evidence: 0.44
Salient(pushing, be considered bad thing)
Evidence: 0.47
¬ Salient(pushing, be considered thing)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.70
Typical(pushing, be considered bad thing)
Evidence: 0.87
¬ Typical(pushing, feel good)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.32
Remarkable(pushing, be considered bad thing)
Evidence: 0.38
¬ Remarkable(pushing, is stupid)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.70
Typical(pushing, be considered bad thing)
Evidence: 0.94
¬ Typical(pushing, is stupid)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.70
Typical(pushing, be considered bad thing)
Evidence: 0.93
¬ Typical(pushing, is back good)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.70
Typical(pushing, be considered bad thing)
Evidence: 0.93
¬ Typical(pushing, has quality bad)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.32
Remarkable(pushing, be considered bad thing)
Evidence: 0.43
¬ Remarkable(pushing, is back good)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.32
Remarkable(pushing, be considered bad thing)
Evidence: 0.50
¬ Remarkable(pushing, feel good)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.32
Remarkable(pushing, be considered bad thing)
Evidence: 0.47
¬ Remarkable(pushing, has quality bad)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.77
¬ Plausible(pushing, feel good)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.82
¬ Plausible(pushing, is stupid)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.83
¬ Plausible(pushing, is back good)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.84
¬ Plausible(pushing, has quality bad)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.44
Salient(pushing, be considered bad thing)
Evidence: 0.81
¬ Salient(pushing, feel good)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.44
Salient(pushing, be considered bad thing)
Evidence: 0.80
¬ Salient(pushing, is stupid)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.44
Salient(pushing, be considered bad thing)
Evidence: 0.84
¬ Salient(pushing, is back good)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.44
Salient(pushing, be considered bad thing)
Evidence: 0.86
¬ Salient(pushing, has quality bad)
0.28
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.96
Evidence: 0.32
Remarkable(pushing, be considered bad thing)
Evidence: 0.97
¬ Remarkable(pushing, be considered thing)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.44
Salient(pushing, be considered bad thing)
Evidence: 0.70
¬ Typical(pushing, be considered bad thing)
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.53
Plausible(pushing, be considered bad thing)
Evidence: 0.70
¬ Typical(pushing, be considered bad thing)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.79
¬ Typical(movement, has quality bad)
0.28
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.82
¬ Typical(behavior, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.30
¬ Typical(fighting, feel good)
0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.49
¬ Typical(fighting, has quality bad)
0.08
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.89
¬ Typical(cutting, feel good)
0.07
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.90
¬ Typical(cutting, has quality bad)
0.07
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(pushing, be considered bad thing)
Evidence: 0.97
¬ Typical(moving, has quality bad)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.70
Typical(pushing, be considered bad thing)
Evidence: 0.79
¬ Typical(movement, has quality bad)
0.28
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.70
Typical(pushing, be considered bad thing)
Evidence: 0.82
¬ Typical(behavior, has quality bad)