queen: be at chess game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents royal
Weight: 0.65
, monarch
Weight: 0.64
, star
Weight: 0.63
, band
Weight: 0.63
Siblings queen elizabeth
Weight: 0.78
, king
Weight: 0.66
, prince
Weight: 0.36
, rock star
Weight: 0.33
, actress
Weight: 0.33

Related properties

Property Similarity
be at chess game 1.00
be used to move in chess game 0.96
be used to play chess 0.96
be used to chess 0.94
be at chess set 0.91
be used to capture in game of chess 0.90
be used to play chess or card 0.90
be defined as most powerful piece in chess 0.79
be defined as most powerful chess piece 0.79
make poker player very happy 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.23
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 0.77
Evidence: 0.14
Plausible(royal, make poker player very happy)
Evidence: 0.64
¬ Typical(queen, be at chess game)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.14
¬ Plausible(royal, make poker player very happy)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
Evidence: 0.11
¬ Remarkable(royal, make poker player very happy)

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
Evidence: 0.13
¬ Remarkable(king, be at chess game)
0.12
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
Evidence: 0.18
¬ Remarkable(king, be used to play chess)
0.12
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.96
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
Evidence: 0.22
¬ Remarkable(king, be used to move in chess game)
0.12
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
Evidence: 0.13
¬ Remarkable(king, be at chess set)
0.11
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
Evidence: 0.30
¬ Remarkable(king, be used to capture in game of chess)

Remarkability from parent implausibility

0.27
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.14
Plausible(royal, make poker player very happy)
Evidence: 0.12
Remarkable(queen, be at chess game)
Evidence: 0.21
¬ Plausible(queen, be at chess game)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.13
Remarkable(king, be at chess game)
Evidence: 0.19
¬ Plausible(king, be at chess game)
0.51
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.22
Remarkable(king, be used to move in chess game)
Evidence: 0.18
¬ Plausible(king, be used to move in chess game)
0.51
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.18
Remarkable(king, be used to play chess)
Evidence: 0.17
¬ Plausible(king, be used to play chess)
0.50
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.30
Remarkable(king, be used to capture in game of chess)
Evidence: 0.12
¬ Plausible(king, be used to capture in game of chess)
0.49
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.13
Remarkable(king, be at chess set)
Evidence: 0.16
¬ Plausible(king, be at chess set)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.09
¬ Salient(queen, be at chess game)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.09
Salient(queen, be at chess game)
Evidence: 0.12
¬ Salient(queen, be used to play chess)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.12
Remarkable(queen, be at chess game)
Evidence: 0.16
¬ Remarkable(queen, be used to play chess)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.09
Salient(queen, be at chess game)
Evidence: 0.10
¬ Salient(queen, be used to play chess or card)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.21
¬ Plausible(queen, be used to play chess)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.12
Remarkable(queen, be at chess game)
Evidence: 0.15
¬ Remarkable(queen, be used to play chess or card)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.22
¬ Plausible(queen, be used to chess)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.09
Salient(queen, be at chess game)
Evidence: 0.20
¬ Salient(queen, be used to chess)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.64
Typical(queen, be at chess game)
Evidence: 0.55
¬ Typical(queen, be used to chess)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.12
Remarkable(queen, be at chess game)
Evidence: 0.22
¬ Remarkable(queen, be used to chess)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.21
¬ Plausible(queen, be used to play chess or card)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.64
Typical(queen, be at chess game)
Evidence: 0.62
¬ Typical(queen, be used to play chess)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.64
Typical(queen, be at chess game)
Evidence: 0.63
¬ Typical(queen, be used to play chess or card)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.09
Salient(queen, be at chess game)
Evidence: 0.14
¬ Salient(queen, be defined as most powerful chess piece)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.18
¬ Plausible(queen, be defined as most powerful chess piece)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.09
Salient(queen, be at chess game)
Evidence: 0.16
¬ Salient(queen, be defined as most powerful piece in chess)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.20
¬ Plausible(queen, be defined as most powerful piece in chess)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.12
Remarkable(queen, be at chess game)
Evidence: 0.19
¬ Remarkable(queen, be defined as most powerful chess piece)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.12
Remarkable(queen, be at chess game)
Evidence: 0.22
¬ Remarkable(queen, be defined as most powerful piece in chess)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.64
Typical(queen, be at chess game)
Evidence: 0.58
¬ Typical(queen, be defined as most powerful piece in chess)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.64
Typical(queen, be at chess game)
Evidence: 0.62
¬ Typical(queen, be defined as most powerful chess piece)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.09
Salient(queen, be at chess game)
Evidence: 0.64
¬ Typical(queen, be at chess game)
Evidence: 0.12
¬ Remarkable(queen, be at chess game)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.21
Plausible(queen, be at chess game)
Evidence: 0.64
¬ Typical(queen, be at chess game)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
Evidence: 0.72
¬ Typical(royal, make poker player very happy)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
Evidence: 0.65
¬ Typical(king, be at chess game)
0.12
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
Evidence: 0.60
¬ Typical(king, be used to move in chess game)
0.12
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
Evidence: 0.64
¬ Typical(king, be used to play chess)
0.11
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
Evidence: 0.70
¬ Typical(king, be at chess set)
0.11
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.12
¬ Remarkable(queen, be at chess game)
Evidence: 0.63
¬ Typical(king, be used to capture in game of chess)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.64
Typical(queen, be at chess game)
Evidence: 0.72
¬ Typical(royal, make poker player very happy)