raider: have dirt on field

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents band
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, thing
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, act
Weight: 0.43
, problem
Weight: 0.41
Siblings jesse james
Weight: 0.59
, thief
Weight: 0.31
, chaser
Weight: 0.29
, stud
Weight: 0.29

Related properties

Property Similarity
have dirt on field 1.00
have dirt 0.93
play on dirt 0.92
play on baseball field 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.59
Plausible(raider, have dirt on field)
Evidence: 0.65
¬ Salient(raider, have dirt on field)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.61
Typical(raider, have dirt on field)
Evidence: 0.30
¬ Typical(raider, have dirt)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.65
Salient(raider, have dirt on field)
Evidence: 0.42
¬ Salient(raider, have dirt)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.59
Plausible(raider, have dirt on field)
Evidence: 0.37
¬ Plausible(raider, have dirt)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.61
Remarkable(raider, have dirt on field)
Evidence: 0.09
¬ Remarkable(raider, play on baseball field)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.65
Salient(raider, have dirt on field)
Evidence: 0.11
¬ Salient(raider, play on baseball field)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.65
Salient(raider, have dirt on field)
Evidence: 0.50
¬ Salient(raider, play on dirt)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.59
Plausible(raider, have dirt on field)
Evidence: 0.11
¬ Plausible(raider, play on baseball field)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.92
Evidence: 0.61
Remarkable(raider, have dirt on field)
Evidence: 0.48
¬ Remarkable(raider, play on dirt)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.92
Evidence: 0.59
Plausible(raider, have dirt on field)
Evidence: 0.51
¬ Plausible(raider, play on dirt)
0.62
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.61
Typical(raider, have dirt on field)
Evidence: 0.57
¬ Typical(raider, play on dirt)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.61
Typical(raider, have dirt on field)
Evidence: 0.38
¬ Typical(raider, play on baseball field)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.61
Remarkable(raider, have dirt on field)
Evidence: 0.70
¬ Remarkable(raider, have dirt)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.65
Salient(raider, have dirt on field)
Evidence: 0.61
¬ Typical(raider, have dirt on field)
Evidence: 0.61
¬ Remarkable(raider, have dirt on field)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.59
Plausible(raider, have dirt on field)
Evidence: 0.61
¬ Typical(raider, have dirt on field)