ramp: be different in fortnite

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents project
Weight: 0.59
, feature
Weight: 0.58
, thing
Weight: 0.55
, time
Weight: 0.55
Siblings flyover
Weight: 0.43
, bridge
Weight: 0.33
, construction site
Weight: 0.32
, expansion
Weight: 0.32
, tunnel
Weight: 0.31

Related properties

Property Similarity
be different in fortnite 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.91
Plausible(ramp, be different in fortnite)
Evidence: 0.95
¬ Salient(ramp, be different in fortnite)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.95
Salient(ramp, be different in fortnite)
Evidence: 0.96
¬ Typical(ramp, be different in fortnite)
Evidence: 0.54
¬ Remarkable(ramp, be different in fortnite)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.91
Plausible(ramp, be different in fortnite)
Evidence: 0.96
¬ Typical(ramp, be different in fortnite)