razor: be good counter to omni

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.63
, product
Weight: 0.63
, item
Weight: 0.61
, necessity
Weight: 0.58
Siblings razor blade
Weight: 0.39
, pocket knife
Weight: 0.35
, knife
Weight: 0.35

Related properties

Property Similarity
be good counter to omni 1.00
be behind counter 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.95
Plausible(razor, be good counter to omni)
Evidence: 0.55
¬ Salient(razor, be good counter to omni)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.95
Plausible(razor, be good counter to omni)
Evidence: 0.13
¬ Plausible(razor, be behind counter)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.55
Salient(razor, be good counter to omni)
Evidence: 0.13
¬ Salient(razor, be behind counter)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.76
Typical(razor, be good counter to omni)
Evidence: 0.37
¬ Typical(razor, be behind counter)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.29
Remarkable(razor, be good counter to omni)
Evidence: 0.13
¬ Remarkable(razor, be behind counter)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.55
Salient(razor, be good counter to omni)
Evidence: 0.76
¬ Typical(razor, be good counter to omni)
Evidence: 0.29
¬ Remarkable(razor, be good counter to omni)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(razor, be good counter to omni)
Evidence: 0.76
¬ Typical(razor, be good counter to omni)