Dice
About
Dialogues
Browse full collection
reach advantage
:
requires do good than others
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires do good than others
1.00
be motivated by your good than other person
0.92
requires be smart than other guy
0.84
be motivated by you know more than your competitor
0.84
be used to get what you want
0.84
requires think
0.83
be motivated by you think about your move
0.83
requires be good than your competitor
0.81
be motivated by you control resource that others need
0.79
be motivated by best someone
0.79
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.87
Plausible(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.07
¬ Salient(
reach advantage
,
requires do good than others
)
Similarity expansion
0.70
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.92
Evidence:
0.87
Plausible(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.83
¬ Plausible(
reach advantage
,
be motivated by your good than other person
)
0.66
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.81
Evidence:
0.07
Salient(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.05
¬ Salient(
reach advantage
,
requires be good than your competitor
)
0.65
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.84
Evidence:
0.87
Plausible(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.66
¬ Plausible(
reach advantage
,
be motivated by you know more than your competitor
)
0.65
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.83
Evidence:
0.40
Typical(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.14
¬ Typical(
reach advantage
,
requires think
)
0.65
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.84
Evidence:
0.87
Plausible(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.74
¬ Plausible(
reach advantage
,
requires be smart than other guy
)
0.64
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.81
Evidence:
0.23
Remarkable(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.09
¬ Remarkable(
reach advantage
,
requires be good than your competitor
)
0.63
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.83
Evidence:
0.87
Plausible(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.83
¬ Plausible(
reach advantage
,
be motivated by you think about your move
)
0.63
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.84
Evidence:
0.87
Plausible(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.90
¬ Plausible(
reach advantage
,
be used to get what you want
)
0.62
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.81
Evidence:
0.87
Plausible(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.74
¬ Plausible(
reach advantage
,
requires be good than your competitor
)
0.62
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.83
Evidence:
0.87
Plausible(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.95
¬ Plausible(
reach advantage
,
requires think
)
0.61
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.92
Evidence:
0.07
Salient(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.23
¬ Salient(
reach advantage
,
be motivated by your good than other person
)
0.61
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.84
Evidence:
0.40
Typical(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.24
¬ Typical(
reach advantage
,
be used to get what you want
)
0.61
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.79
Evidence:
0.87
Plausible(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.77
¬ Plausible(
reach advantage
,
be motivated by you control resource that others need
)
0.61
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.92
Evidence:
0.40
Typical(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.38
¬ Typical(
reach advantage
,
be motivated by your good than other person
)
0.60
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.79
Evidence:
0.07
Salient(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.12
¬ Salient(
reach advantage
,
be motivated by you control resource that others need
)
0.60
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.79
Evidence:
0.87
Plausible(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.83
¬ Plausible(
reach advantage
,
be motivated by best someone
)
0.58
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.84
Evidence:
0.07
Salient(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.20
¬ Salient(
reach advantage
,
requires be smart than other guy
)
0.57
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.79
Evidence:
0.23
Remarkable(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.19
¬ Remarkable(
reach advantage
,
be motivated by you control resource that others need
)
0.56
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.83
Evidence:
0.40
Typical(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.34
¬ Typical(
reach advantage
,
be motivated by you think about your move
)
0.54
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.84
Evidence:
0.07
Salient(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.25
¬ Salient(
reach advantage
,
be motivated by you know more than your competitor
)
0.54
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.79
Evidence:
0.40
Typical(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.34
¬ Typical(
reach advantage
,
be motivated by best someone
)
0.52
Rule weight:
0.85
Evidence weight:
0.72
Similarity weight:
0.84
Evidence:
0.23
Remarkable(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.36
¬ Remarkable(
reach advantage
,
requires be smart than other guy
)
0.50
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.83
Evidence:
0.07
Salient(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.31
¬ Salient(
reach advantage
,
be motivated by you think about your move
)
0.47
Rule weight:
0.85
Evidence weight:
0.66
Similarity weight:
0.84
Evidence:
0.40
Typical(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.56
¬ Typical(
reach advantage
,
requires be smart than other guy
)
0.47
Rule weight:
0.85
Evidence weight:
0.65
Similarity weight:
0.84
Evidence:
0.40
Typical(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.58
¬ Typical(
reach advantage
,
be motivated by you know more than your competitor
)
0.45
Rule weight:
0.85
Evidence weight:
0.57
Similarity weight:
0.92
Evidence:
0.23
Remarkable(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.55
¬ Remarkable(
reach advantage
,
be motivated by your good than other person
)
0.43
Rule weight:
0.85
Evidence weight:
0.64
Similarity weight:
0.79
Evidence:
0.40
Typical(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.60
¬ Typical(
reach advantage
,
be motivated by you control resource that others need
)
0.40
Rule weight:
0.85
Evidence weight:
0.56
Similarity weight:
0.84
Evidence:
0.07
Salient(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.48
¬ Salient(
reach advantage
,
be used to get what you want
)
0.38
Rule weight:
0.85
Evidence weight:
0.56
Similarity weight:
0.81
Evidence:
0.40
Typical(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.75
¬ Typical(
reach advantage
,
requires be good than your competitor
)
0.38
Rule weight:
0.85
Evidence weight:
0.56
Similarity weight:
0.79
Evidence:
0.07
Salient(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.47
¬ Salient(
reach advantage
,
be motivated by best someone
)
0.37
Rule weight:
0.85
Evidence weight:
0.52
Similarity weight:
0.84
Evidence:
0.23
Remarkable(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.61
¬ Remarkable(
reach advantage
,
be motivated by you know more than your competitor
)
0.35
Rule weight:
0.85
Evidence weight:
0.48
Similarity weight:
0.84
Evidence:
0.23
Remarkable(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.67
¬ Remarkable(
reach advantage
,
be used to get what you want
)
0.34
Rule weight:
0.85
Evidence weight:
0.50
Similarity weight:
0.79
Evidence:
0.23
Remarkable(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.64
¬ Remarkable(
reach advantage
,
be motivated by best someone
)
0.33
Rule weight:
0.85
Evidence weight:
0.46
Similarity weight:
0.83
Evidence:
0.23
Remarkable(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.70
¬ Remarkable(
reach advantage
,
requires think
)
0.31
Rule weight:
0.85
Evidence weight:
0.44
Similarity weight:
0.83
Evidence:
0.23
Remarkable(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.72
¬ Remarkable(
reach advantage
,
be motivated by you think about your move
)
0.18
Rule weight:
0.85
Evidence weight:
0.26
Similarity weight:
0.83
Evidence:
0.07
Salient(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.80
¬ Salient(
reach advantage
,
requires think
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.91
Similarity weight:
1.00
Evidence:
0.07
Salient(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.40
¬ Typical(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.23
¬ Remarkable(
reach advantage
,
requires do good than others
)
Typical implies Plausible
0.45
Rule weight:
0.48
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.87
Plausible(
reach advantage
,
requires do good than others
)
⋁
Evidence:
0.40
¬ Typical(
reach advantage
,
requires do good than others
)