reach advantage: requires think

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires think 1.00
be motivated by you think about your move 0.87
requires think about situation 0.85
be used to get what you want 0.85
requires do good than others 0.83
requires be smart than other guy 0.80
be motivated by your good than other person 0.78
be motivated by you know more than your competitor 0.78
requires try hard 0.77
requires work hard 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(reach advantage, requires think)
Evidence: 0.80
¬ Salient(reach advantage, requires think)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.95
Plausible(reach advantage, requires think)
Evidence: 0.83
¬ Plausible(reach advantage, be motivated by you think about your move)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.80
Salient(reach advantage, requires think)
Evidence: 0.07
¬ Salient(reach advantage, requires do good than others)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.95
Plausible(reach advantage, requires think)
Evidence: 0.91
¬ Plausible(reach advantage, requires think about situation)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.80
Salient(reach advantage, requires think)
Evidence: 0.31
¬ Salient(reach advantage, be motivated by you think about your move)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.95
Plausible(reach advantage, requires think)
Evidence: 0.90
¬ Plausible(reach advantage, be used to get what you want)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.95
Plausible(reach advantage, requires think)
Evidence: 0.87
¬ Plausible(reach advantage, requires do good than others)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.70
Remarkable(reach advantage, requires think)
Evidence: 0.23
¬ Remarkable(reach advantage, requires do good than others)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.95
Plausible(reach advantage, requires think)
Evidence: 0.74
¬ Plausible(reach advantage, requires be smart than other guy)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.80
Salient(reach advantage, requires think)
Evidence: 0.20
¬ Salient(reach advantage, requires be smart than other guy)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.80
Salient(reach advantage, requires think)
Evidence: 0.48
¬ Salient(reach advantage, be used to get what you want)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.95
Plausible(reach advantage, requires think)
Evidence: 0.66
¬ Plausible(reach advantage, be motivated by you know more than your competitor)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.95
Plausible(reach advantage, requires think)
Evidence: 0.83
¬ Plausible(reach advantage, be motivated by your good than other person)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.95
Plausible(reach advantage, requires think)
Evidence: 0.79
¬ Plausible(reach advantage, requires try hard)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.80
Salient(reach advantage, requires think)
Evidence: 0.61
¬ Salient(reach advantage, requires think about situation)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.80
Salient(reach advantage, requires think)
Evidence: 0.23
¬ Salient(reach advantage, be motivated by your good than other person)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.95
Plausible(reach advantage, requires think)
Evidence: 0.56
¬ Plausible(reach advantage, requires work hard)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.80
Salient(reach advantage, requires think)
Evidence: 0.25
¬ Salient(reach advantage, be motivated by you know more than your competitor)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.80
Salient(reach advantage, requires think)
Evidence: 0.23
¬ Salient(reach advantage, requires work hard)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.70
Remarkable(reach advantage, requires think)
Evidence: 0.51
¬ Remarkable(reach advantage, requires think about situation)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.70
Remarkable(reach advantage, requires think)
Evidence: 0.36
¬ Remarkable(reach advantage, requires be smart than other guy)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.80
Salient(reach advantage, requires think)
Evidence: 0.46
¬ Salient(reach advantage, requires try hard)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.70
Remarkable(reach advantage, requires think)
Evidence: 0.34
¬ Remarkable(reach advantage, requires work hard)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.70
Remarkable(reach advantage, requires think)
Evidence: 0.72
¬ Remarkable(reach advantage, be motivated by you think about your move)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.70
Remarkable(reach advantage, requires think)
Evidence: 0.67
¬ Remarkable(reach advantage, be used to get what you want)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.14
Typical(reach advantage, requires think)
Evidence: 0.24
¬ Typical(reach advantage, requires think about situation)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.14
Typical(reach advantage, requires think)
Evidence: 0.24
¬ Typical(reach advantage, be used to get what you want)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.70
Remarkable(reach advantage, requires think)
Evidence: 0.50
¬ Remarkable(reach advantage, requires try hard)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.70
Remarkable(reach advantage, requires think)
Evidence: 0.55
¬ Remarkable(reach advantage, be motivated by your good than other person)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.70
Remarkable(reach advantage, requires think)
Evidence: 0.61
¬ Remarkable(reach advantage, be motivated by you know more than your competitor)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.14
Typical(reach advantage, requires think)
Evidence: 0.34
¬ Typical(reach advantage, be motivated by you think about your move)
0.46
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.83
Evidence: 0.14
Typical(reach advantage, requires think)
Evidence: 0.40
¬ Typical(reach advantage, requires do good than others)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.14
Typical(reach advantage, requires think)
Evidence: 0.38
¬ Typical(reach advantage, be motivated by your good than other person)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.14
Typical(reach advantage, requires think)
Evidence: 0.44
¬ Typical(reach advantage, requires try hard)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.14
Typical(reach advantage, requires think)
Evidence: 0.56
¬ Typical(reach advantage, requires be smart than other guy)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.14
Typical(reach advantage, requires think)
Evidence: 0.58
¬ Typical(reach advantage, be motivated by you know more than your competitor)
0.22
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.76
Evidence: 0.14
Typical(reach advantage, requires think)
Evidence: 0.77
¬ Typical(reach advantage, requires work hard)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.80
Salient(reach advantage, requires think)
Evidence: 0.14
¬ Typical(reach advantage, requires think)
Evidence: 0.70
¬ Remarkable(reach advantage, requires think)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(reach advantage, requires think)
Evidence: 0.14
¬ Typical(reach advantage, requires think)