read: be used to knowledge and fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents feature
Weight: 0.58
, activity
Weight: 0.58
, subject
Weight: 0.58
, issue
Weight: 0.54
Siblings good book
Weight: 0.63
, book
Weight: 0.63
, sign language
Weight: 0.33
, write
Weight: 0.33
, english language
Weight: 0.32

Related properties

Property Similarity
be used to knowledge and fun 1.00
be used to storaging knowledge 0.90
be used to knowledge 0.90
be used to get knowledge 0.89
be used to fun 0.88
be used to have fun 0.87
be fun 0.87
requires knowledge 0.87
causes knowledge 0.86
has lot of knowledge 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.27
Similarity weight: 0.90
Evidence: 0.90
¬ Remarkable(read, be used to knowledge and fun)
Evidence: 0.80
¬ Remarkable(book, be used to storaging knowledge)
0.03
Rule weight: 0.13
Evidence weight: 0.26
Similarity weight: 0.87
Evidence: 0.90
¬ Remarkable(read, be used to knowledge and fun)
Evidence: 0.83
¬ Remarkable(book, be used to have fun)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.79
Plausible(read, be used to knowledge and fun)
Evidence: 0.80
Remarkable(book, be used to storaging knowledge)
Evidence: 0.90
¬ Plausible(book, be used to storaging knowledge)
0.51
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.79
Plausible(read, be used to knowledge and fun)
Evidence: 0.83
Remarkable(book, be used to have fun)
Evidence: 0.69
¬ Plausible(book, be used to have fun)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.79
Plausible(read, be used to knowledge and fun)
Evidence: 0.89
¬ Salient(read, be used to knowledge and fun)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.90
Remarkable(read, be used to knowledge and fun)
Evidence: 0.66
¬ Remarkable(read, be used to fun)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.79
Plausible(read, be used to knowledge and fun)
Evidence: 0.26
¬ Plausible(read, be fun)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.90
Remarkable(read, be used to knowledge and fun)
Evidence: 0.63
¬ Remarkable(read, be fun)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.79
Plausible(read, be used to knowledge and fun)
Evidence: 0.37
¬ Plausible(read, be used to fun)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.89
Salient(read, be used to knowledge and fun)
Evidence: 0.78
¬ Salient(read, be used to fun)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.89
Salient(read, be used to knowledge and fun)
Evidence: 0.73
¬ Salient(read, be fun)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.90
Remarkable(read, be used to knowledge and fun)
Evidence: 0.79
¬ Remarkable(read, causes knowledge)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.89
Salient(read, be used to knowledge and fun)
Evidence: 0.87
¬ Salient(read, causes knowledge)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.79
Plausible(read, be used to knowledge and fun)
Evidence: 0.60
¬ Plausible(read, causes knowledge)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.10
Typical(read, be used to knowledge and fun)
Evidence: 0.22
¬ Typical(read, causes knowledge)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.10
Typical(read, be used to knowledge and fun)
Evidence: 0.38
¬ Typical(read, be used to fun)
0.41
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.87
Evidence: 0.10
Typical(read, be used to knowledge and fun)
Evidence: 0.50
¬ Typical(read, be fun)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.89
Salient(read, be used to knowledge and fun)
Evidence: 0.10
¬ Typical(read, be used to knowledge and fun)
Evidence: 0.90
¬ Remarkable(read, be used to knowledge and fun)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.79
Plausible(read, be used to knowledge and fun)
Evidence: 0.10
¬ Typical(read, be used to knowledge and fun)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.90
¬ Remarkable(read, be used to knowledge and fun)
Evidence: 0.08
¬ Typical(book, be used to storaging knowledge)
0.10
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.90
¬ Remarkable(read, be used to knowledge and fun)
Evidence: 0.20
¬ Typical(book, be used to have fun)