reality: feel in am

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents concept
Weight: 0.69
, tv show
Weight: 0.68
, illusion
Weight: 0.64
, story
Weight: 0.63
, system
Weight: 0.61
Siblings talk show
Weight: 0.35
, truth
Weight: 0.35
, game show
Weight: 0.34
, episode
Weight: 0.34

Related properties

Property Similarity
feel in am 1.00
feel in early am 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.10
Plausible(reality, feel in am)
Evidence: 0.16
¬ Salient(reality, feel in am)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.96
Evidence: 0.10
Plausible(reality, feel in am)
Evidence: 0.22
¬ Plausible(reality, feel in early am)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.96
Evidence: 0.20
Typical(reality, feel in am)
Evidence: 0.25
¬ Typical(reality, feel in early am)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.16
Salient(reality, feel in am)
Evidence: 0.27
¬ Salient(reality, feel in early am)
0.55
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.96
Evidence: 0.25
Remarkable(reality, feel in am)
Evidence: 0.44
¬ Remarkable(reality, feel in early am)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.16
Salient(reality, feel in am)
Evidence: 0.20
¬ Typical(reality, feel in am)
Evidence: 0.25
¬ Remarkable(reality, feel in am)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.10
Plausible(reality, feel in am)
Evidence: 0.20
¬ Typical(reality, feel in am)