reality: wants to pretend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents concept
Weight: 0.69
, tv show
Weight: 0.68
, illusion
Weight: 0.64
, story
Weight: 0.63
, system
Weight: 0.61
Siblings fate
Weight: 0.52
, talk show
Weight: 0.35
, truth
Weight: 0.35
, game show
Weight: 0.34

Related properties

Property Similarity
wants to pretend 1.00
be used to do something 0.81
be used to help you understand 0.78
be used to do almost anything 0.78
be used to tell 0.77
be used to get more do 0.76
teach you about different thing 0.75
be tell for enjoyment or to teach 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.42
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.66
Plausible(system, be used to do something)
Evidence: 0.64
¬ Typical(reality, wants to pretend)
0.41
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.68
Plausible(story, be used to tell)
Evidence: 0.64
¬ Typical(reality, wants to pretend)
0.39
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.65
Plausible(story, teach you about different thing)
Evidence: 0.64
¬ Typical(reality, wants to pretend)
0.33
Rule weight: 0.66
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.43
Plausible(system, be used to help you understand)
Evidence: 0.64
¬ Typical(reality, wants to pretend)
0.30
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.39
Plausible(story, be tell for enjoyment or to teach)
Evidence: 0.64
¬ Typical(reality, wants to pretend)
0.27
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.27
Plausible(system, be used to get more do)
Evidence: 0.64
¬ Typical(reality, wants to pretend)
0.25
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.78
Evidence: 0.20
Plausible(system, be used to do almost anything)
Evidence: 0.64
¬ Typical(reality, wants to pretend)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.06
Plausible(reality, wants to pretend)
Evidence: 0.20
¬ Plausible(system, be used to do almost anything)
0.05
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.06
Plausible(reality, wants to pretend)
Evidence: 0.27
¬ Plausible(system, be used to get more do)
0.04
Rule weight: 0.09
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.06
Plausible(reality, wants to pretend)
Evidence: 0.39
¬ Plausible(story, be tell for enjoyment or to teach)
0.04
Rule weight: 0.09
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.06
Plausible(reality, wants to pretend)
Evidence: 0.43
¬ Plausible(system, be used to help you understand)
0.03
Rule weight: 0.09
Evidence weight: 0.38
Similarity weight: 0.81
Evidence: 0.06
Plausible(reality, wants to pretend)
Evidence: 0.66
¬ Plausible(system, be used to do something)
0.03
Rule weight: 0.09
Evidence weight: 0.39
Similarity weight: 0.75
Evidence: 0.06
Plausible(reality, wants to pretend)
Evidence: 0.65
¬ Plausible(story, teach you about different thing)
0.03
Rule weight: 0.09
Evidence weight: 0.36
Similarity weight: 0.77
Evidence: 0.06
Plausible(reality, wants to pretend)
Evidence: 0.68
¬ Plausible(story, be used to tell)

Remarkability exclusitivity betweem a parent and a child

0.29
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.54
¬ Remarkable(system, be used to do almost anything)
0.25
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.67
¬ Remarkable(system, be used to get more do)
0.23
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.76
¬ Remarkable(story, be used to tell)
0.23
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.80
¬ Remarkable(system, be used to do something)
0.23
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.77
¬ Remarkable(system, be used to help you understand)
0.20
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.75
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.84
¬ Remarkable(story, teach you about different thing)
0.20
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.75
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.85
¬ Remarkable(story, be tell for enjoyment or to teach)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.66
Plausible(system, be used to do something)
Evidence: 0.63
Remarkable(reality, wants to pretend)
Evidence: 0.06
¬ Plausible(reality, wants to pretend)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.43
Plausible(system, be used to help you understand)
Evidence: 0.63
Remarkable(reality, wants to pretend)
Evidence: 0.06
¬ Plausible(reality, wants to pretend)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.68
Plausible(story, be used to tell)
Evidence: 0.63
Remarkable(reality, wants to pretend)
Evidence: 0.06
¬ Plausible(reality, wants to pretend)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.20
Plausible(system, be used to do almost anything)
Evidence: 0.63
Remarkable(reality, wants to pretend)
Evidence: 0.06
¬ Plausible(reality, wants to pretend)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.65
Plausible(story, teach you about different thing)
Evidence: 0.63
Remarkable(reality, wants to pretend)
Evidence: 0.06
¬ Plausible(reality, wants to pretend)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.27
Plausible(system, be used to get more do)
Evidence: 0.63
Remarkable(reality, wants to pretend)
Evidence: 0.06
¬ Plausible(reality, wants to pretend)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.39
Plausible(story, be tell for enjoyment or to teach)
Evidence: 0.63
Remarkable(reality, wants to pretend)
Evidence: 0.06
¬ Plausible(reality, wants to pretend)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.06
Plausible(reality, wants to pretend)
Evidence: 0.60
¬ Salient(reality, wants to pretend)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.60
Salient(reality, wants to pretend)
Evidence: 0.64
¬ Typical(reality, wants to pretend)
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)

Typical implies Plausible

0.19
Rule weight: 0.48
Evidence weight: 0.40
Similarity weight: 1.00
Evidence: 0.06
Plausible(reality, wants to pretend)
Evidence: 0.64
¬ Typical(reality, wants to pretend)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.15
¬ Typical(system, be used to do something)
0.36
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.15
¬ Typical(story, be used to tell)
0.35
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.14
¬ Typical(story, teach you about different thing)
0.34
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.25
¬ Typical(system, be used to help you understand)
0.33
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.23
¬ Typical(story, be tell for enjoyment or to teach)
0.29
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.38
¬ Typical(system, be used to get more do)
0.27
Rule weight: 0.51
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.63
¬ Remarkable(reality, wants to pretend)
Evidence: 0.50
¬ Typical(system, be used to do almost anything)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.64
Typical(reality, wants to pretend)
Evidence: 0.15
¬ Typical(system, be used to do something)
0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.64
Typical(reality, wants to pretend)
Evidence: 0.15
¬ Typical(story, be used to tell)
0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.64
Typical(reality, wants to pretend)
Evidence: 0.14
¬ Typical(story, teach you about different thing)
0.34
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.64
Typical(reality, wants to pretend)
Evidence: 0.25
¬ Typical(system, be used to help you understand)
0.33
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.64
Typical(reality, wants to pretend)
Evidence: 0.23
¬ Typical(story, be tell for enjoyment or to teach)
0.32
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.64
Typical(reality, wants to pretend)
Evidence: 0.38
¬ Typical(system, be used to get more do)
0.31
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.64
Typical(reality, wants to pretend)
Evidence: 0.50
¬ Typical(system, be used to do almost anything)