ref: be in even game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents player
Weight: 0.57
, mistake
Weight: 0.52
, official
Weight: 0.49
, time
Weight: 0.46
, information
Weight: 0.46
Siblings referee
Weight: 0.34
, dvd player
Weight: 0.34
, football player
Weight: 0.33
, baseball player
Weight: 0.32
, winger
Weight: 0.32

Related properties

Property Similarity
be in even game 1.00
be in game 0.95
add time to soccer games 0.82
be even necessary in sports 0.78
throw players out of faceoff 0.76
tell players 0.76
be even necessary in pro sports 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.01
Rule weight: 0.13
Evidence weight: 0.04
Similarity weight: 0.95
Evidence: 0.97
¬ Remarkable(ref, be in even game)
Evidence: 0.98
¬ Remarkable(referee, be in game)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 0.29
Plausible(ref, be in even game)
Evidence: 0.98
Remarkable(referee, be in game)
Evidence: 0.23
¬ Plausible(referee, be in game)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.29
Plausible(ref, be in even game)
Evidence: 0.58
¬ Salient(ref, be in even game)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.97
Remarkable(ref, be in even game)
Evidence: 0.91
¬ Remarkable(ref, be in game)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.97
Remarkable(ref, be in even game)
Evidence: 0.56
¬ Remarkable(ref, add time to soccer games)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.06
Typical(ref, be in even game)
Evidence: 0.20
¬ Typical(ref, be in game)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Remarkable(ref, be in even game)
Evidence: 0.96
¬ Remarkable(ref, be even necessary in sports)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.97
Remarkable(ref, be in even game)
Evidence: 0.33
¬ Remarkable(ref, throw players out of faceoff)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.06
Typical(ref, be in even game)
Evidence: 0.02
¬ Typical(ref, tell players)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.97
Remarkable(ref, be in even game)
Evidence: 0.98
¬ Remarkable(ref, tell players)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.97
Remarkable(ref, be in even game)
Evidence: 0.86
¬ Remarkable(ref, be even necessary in pro sports)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.58
Salient(ref, be in even game)
Evidence: 0.63
¬ Salient(ref, be in game)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.06
Typical(ref, be in even game)
Evidence: 0.11
¬ Typical(ref, be even necessary in sports)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.95
Evidence: 0.29
Plausible(ref, be in even game)
Evidence: 0.39
¬ Plausible(ref, be in game)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.29
Plausible(ref, be in even game)
Evidence: 0.21
¬ Plausible(ref, tell players)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.58
Salient(ref, be in even game)
Evidence: 0.38
¬ Salient(ref, throw players out of faceoff)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.58
Salient(ref, be in even game)
Evidence: 0.49
¬ Salient(ref, tell players)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.29
Plausible(ref, be in even game)
Evidence: 0.35
¬ Plausible(ref, be even necessary in sports)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.58
Salient(ref, be in even game)
Evidence: 0.64
¬ Salient(ref, be even necessary in sports)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.58
Salient(ref, be in even game)
Evidence: 0.76
¬ Salient(ref, add time to soccer games)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.29
Plausible(ref, be in even game)
Evidence: 0.48
¬ Plausible(ref, throw players out of faceoff)
0.42
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.58
Salient(ref, be in even game)
Evidence: 0.82
¬ Salient(ref, be even necessary in pro sports)
0.36
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.75
Evidence: 0.29
Plausible(ref, be in even game)
Evidence: 0.62
¬ Plausible(ref, be even necessary in pro sports)
0.35
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.82
Evidence: 0.29
Plausible(ref, be in even game)
Evidence: 0.71
¬ Plausible(ref, add time to soccer games)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.75
Evidence: 0.06
Typical(ref, be in even game)
Evidence: 0.52
¬ Typical(ref, be even necessary in pro sports)
0.26
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.06
Typical(ref, be in even game)
Evidence: 0.63
¬ Typical(ref, throw players out of faceoff)
0.19
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.82
Evidence: 0.06
Typical(ref, be in even game)
Evidence: 0.77
¬ Typical(ref, add time to soccer games)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.58
Salient(ref, be in even game)
Evidence: 0.06
¬ Typical(ref, be in even game)
Evidence: 0.97
¬ Remarkable(ref, be in even game)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.29
Plausible(ref, be in even game)
Evidence: 0.06
¬ Typical(ref, be in even game)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.97
¬ Remarkable(ref, be in even game)
Evidence: 0.03
¬ Typical(referee, be in game)