refuse: be used to nothing because it be leave over

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents service
Weight: 0.57
, condition
Weight: 0.56
, thing
Weight: 0.54
, article
Weight: 0.50
, program
Weight: 0.49
Siblings rubbish
Weight: 0.46
, garbage can
Weight: 0.33
, hate
Weight: 0.31
, reluctance
Weight: 0.31
, trash
Weight: 0.31

Related properties

Property Similarity
be used to nothing because it be leave over 1.00
be happen without your know 0.82
be used to store trash until it take away 0.82
stay put unless move 0.81
do not work well 0.81
be at we do not understand 0.81
leave place 0.80
be happen all time 0.80
be motivated by computer to do something 0.80
look close than they be 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.78
Plausible(thing, look close than they be)
Evidence: 0.48
¬ Typical(refuse, be used to nothing because it be leave over)
0.43
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.48
¬ Typical(refuse, be used to nothing because it be leave over)
0.41
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.48
¬ Typical(refuse, be used to nothing because it be leave over)
0.39
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.48
¬ Typical(refuse, be used to nothing because it be leave over)
0.37
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.35
Plausible(thing, stay put unless move)
Evidence: 0.48
¬ Typical(refuse, be used to nothing because it be leave over)
0.35
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.28
Plausible(thing, be happen all time)
Evidence: 0.48
¬ Typical(refuse, be used to nothing because it be leave over)
0.35
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.48
¬ Typical(refuse, be used to nothing because it be leave over)
0.34
Rule weight: 0.66
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.23
Plausible(thing, leave place)
Evidence: 0.48
¬ Typical(refuse, be used to nothing because it be leave over)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.15
Plausible(refuse, be used to nothing because it be leave over)
Evidence: 0.23
¬ Plausible(thing, leave place)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.15
Plausible(refuse, be used to nothing because it be leave over)
Evidence: 0.25
¬ Plausible(thing, do not work well)
0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.15
Plausible(refuse, be used to nothing because it be leave over)
Evidence: 0.28
¬ Plausible(thing, be happen all time)
0.05
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.15
Plausible(refuse, be used to nothing because it be leave over)
Evidence: 0.35
¬ Plausible(thing, stay put unless move)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.15
Plausible(refuse, be used to nothing because it be leave over)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)
0.05
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.82
Evidence: 0.15
Plausible(refuse, be used to nothing because it be leave over)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.04
Rule weight: 0.09
Evidence weight: 0.51
Similarity weight: 0.80
Evidence: 0.15
Plausible(refuse, be used to nothing because it be leave over)
Evidence: 0.58
¬ Plausible(program, be motivated by computer to do something)
0.02
Rule weight: 0.09
Evidence weight: 0.34
Similarity weight: 0.79
Evidence: 0.15
Plausible(refuse, be used to nothing because it be leave over)
Evidence: 0.78
¬ Plausible(thing, look close than they be)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.14
¬ Remarkable(thing, leave place)
0.34
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.40
¬ Remarkable(thing, do not work well)
0.29
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.26
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.81
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.67
¬ Remarkable(thing, stay put unless move)
0.25
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.68
¬ Remarkable(thing, be happen all time)
0.25
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.82
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)
0.21
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.78
¬ Remarkable(thing, look close than they be)
0.17
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.92
¬ Remarkable(program, be motivated by computer to do something)

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.82
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.83
¬ Remarkable(garbage can, be used to store trash until it take away)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.68
Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.15
¬ Plausible(refuse, be used to nothing because it be leave over)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.68
Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.15
¬ Plausible(refuse, be used to nothing because it be leave over)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.35
Plausible(thing, stay put unless move)
Evidence: 0.68
Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.15
¬ Plausible(refuse, be used to nothing because it be leave over)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.78
Plausible(thing, look close than they be)
Evidence: 0.68
Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.15
¬ Plausible(refuse, be used to nothing because it be leave over)
0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.68
Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.15
¬ Plausible(refuse, be used to nothing because it be leave over)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.58
Plausible(program, be motivated by computer to do something)
Evidence: 0.68
Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.15
¬ Plausible(refuse, be used to nothing because it be leave over)
0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.23
Plausible(thing, leave place)
Evidence: 0.68
Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.15
¬ Plausible(refuse, be used to nothing because it be leave over)
0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.28
Plausible(thing, be happen all time)
Evidence: 0.68
Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.15
¬ Plausible(refuse, be used to nothing because it be leave over)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.15
Plausible(refuse, be used to nothing because it be leave over)
Evidence: 0.83
Remarkable(garbage can, be used to store trash until it take away)
Evidence: 0.11
¬ Plausible(garbage can, be used to store trash until it take away)

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.38
Similarity weight: 1.00
Evidence: 0.15
Plausible(refuse, be used to nothing because it be leave over)
Evidence: 0.73
¬ Salient(refuse, be used to nothing because it be leave over)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.73
Salient(refuse, be used to nothing because it be leave over)
Evidence: 0.48
¬ Typical(refuse, be used to nothing because it be leave over)
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.15
Plausible(refuse, be used to nothing because it be leave over)
Evidence: 0.48
¬ Typical(refuse, be used to nothing because it be leave over)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.10
¬ Typical(thing, look close than they be)
0.37
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.13
¬ Typical(program, be motivated by computer to do something)
0.35
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.33
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.32
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.33
¬ Typical(thing, stay put unless move)
0.30
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.38
¬ Typical(thing, be happen all time)
0.28
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.22
Rule weight: 0.51
Evidence weight: 0.55
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.67
¬ Typical(thing, leave place)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.68
¬ Remarkable(refuse, be used to nothing because it be leave over)
Evidence: 0.44
¬ Typical(garbage can, be used to store trash until it take away)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.48
Typical(refuse, be used to nothing because it be leave over)
Evidence: 0.10
¬ Typical(thing, look close than they be)
0.36
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.48
Typical(refuse, be used to nothing because it be leave over)
Evidence: 0.13
¬ Typical(program, be motivated by computer to do something)
0.35
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.48
Typical(refuse, be used to nothing because it be leave over)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.33
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.48
Typical(refuse, be used to nothing because it be leave over)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.33
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.48
Typical(refuse, be used to nothing because it be leave over)
Evidence: 0.33
¬ Typical(thing, stay put unless move)
0.31
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.48
Typical(refuse, be used to nothing because it be leave over)
Evidence: 0.38
¬ Typical(thing, be happen all time)
0.29
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.48
Typical(refuse, be used to nothing because it be leave over)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.25
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.48
Typical(refuse, be used to nothing because it be leave over)
Evidence: 0.67
¬ Typical(thing, leave place)